Esempio n. 1
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 public override void OnRelease()
 {
     this.iErrCode = 0;
     if (this.stDetail != null)
     {
         this.stDetail.Release();
         this.stDetail = null;
     }
 }
Esempio n. 2
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 public override void OnUse()
 {
     this.stDetail = (COMDT_SETTLE_RESULT_DETAIL)ProtocolObjectPool.Get(COMDT_SETTLE_RESULT_DETAIL.CLASS_ID);
 }
Esempio n. 3
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 public SCPKG_MULTGAME_SETTLEGAIN()
 {
     this.stDetail = (COMDT_SETTLE_RESULT_DETAIL)ProtocolObjectPool.Get(COMDT_SETTLE_RESULT_DETAIL.CLASS_ID);
 }
Esempio n. 4
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 public SCPKG_SINGLEGAMEFINRSP()
 {
     this.stDetail = (COMDT_SETTLE_RESULT_DETAIL)ProtocolObjectPool.Get(COMDT_SETTLE_RESULT_DETAIL.CLASS_ID);
 }