internal void CreateErrorObject(string message) { int n = this.code.n; if (n == 0) { n = this.code.Card; } this.Dump(); if (!this.Error_List.HasError(message, n)) { ScriptError e = new ScriptError(this, message); this.Error_List.Add(e); } }
public int Add(ScriptError e) { return this.items.Add(e); }