private void HandleCreateLobbyResponse(IPacketMsg packetMsg) { var createResponse = new ClientMsgProtobuf <CMsgClientMMSCreateLobbyResponse>(packetMsg); EResult result = (EResult)createResponse.Body.eresult; if (result == EResult.OK) { ulong lobbyId = createResponse.Body.steam_id_lobby; CSGOClient.lobbyId = lobbyId; SetLobbyData(0, 1, 1, 1); SetLobbyData(0, 1, 2, 0); SetLobbyData(0, 1, 2, 0); SetLobbyOwner(CSGOClient.steamId); SetLobbyData(0, 10, 2, 0); SetLobbyData(0, 10, 2, 0); SetLobbyData(0, 10, 2, 0); RegisterLobbyParty(); CSGOClient.UpdateRichPresence(); //ClientGamesPlayedWithDataBlob(3); string log = string.Format("Lobby created with lobbyId : {0}", lobbyId); form.ToggleLobby(true); form.AddMessage(log); form.AddLog(log); } }
private void Form1_Load(object sender, EventArgs e) { Directory.CreateDirectory(dirData); Directory.CreateDirectory(dirData + dirDataSentry); Directory.CreateDirectory(dirData + dirDataDebug); Utils.DeletingFiles(dirData + dirDataDebug + "\\"); Thread.Sleep(500); Client = new CSGOClient(this, "USERNAME", "PASSWORD"); }