Esempio n. 1
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 /// <summary>Return friendly name of a group id (that an instruction can
 /// belong to) Find the group id from header file of corresponding
 /// architecture (arm.h for ARM, x86.h for X86, ...)</summary>
 /// <param name="groupId"></param>
 /// <returns></returns>
 /// <remarks>Attempt to invoke this method with Capstone native library
 /// compiled in diet mode will throw an exception.</remarks>
 public string GetGroupName(uint groupId)
 {
     if (DietModeEnabled)
     {
         throw new InvalidOperationException("Diet mode enabled.");
     }
     return(CapstoneImport.GroupName(this, groupId));
 }
Esempio n. 2
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 /// <summary>This class initializer is intended to collect some immutable
 /// global information from the native library.</summary>
 static CapstoneDisassembler()
 {
     AllArchitectureSupported = CapstoneImport.IsSupported(CapstoneImport.SpecialMode.AllArchitecture);
     DietModeEnabled          = CapstoneImport.IsSupported(CapstoneImport.SpecialMode.DietMode);
     X86ReduceEnabled         = CapstoneImport.IsSupported(CapstoneImport.SpecialMode.X86Reduce);
     CapstoneImport.GetLibraryVersion(out _libraryMajorVersion, out _libraryMinorVersion);
     return;
 }
Esempio n. 3
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        /// <summary>Invoke the native Capstone exported function that will open
        /// a disassembler for the given pair of architecture and mode.</summary>
        /// <param name="architecture">Target architecture</param>
        /// <param name="mode">Target mode</param>
        /// <returns>The native handle that is to be wrapped by our super class
        /// safe handle.</returns>
        /// <remarks>This method is for use by the constructor exclusively.</remarks>
        private static IntPtr CreateNativeAssembler(DisassembleArchitecture architecture,
                                                    DisassembleMode mode)
        {
            IntPtr native;

            CapstoneImport.Open(architecture, mode, out native).ThrowOnCapstoneError();
            return(native);
        }
 /// <summary>Release Handle.</summary>
 /// <returns>A boolean true if the handle was released. A boolean false
 /// otherwise.</returns>
 protected override bool ReleaseHandle()
 {
     lock (ReleaseLock) {
         try {
             _beingFreed = this;
             CapstoneImport.Free(this, this._instructionCount);
         }
         finally { _beingFreed = null; }
     }
     this._instructions = Enumerable.Empty <NativeInstruction>();
     return(true);
 }
        /// <summary>This is a required override. The method invokes the Capstone
        /// provided native function that will release the handle.</summary>
        /// <returns>True on successfull handle release, false otherwise.</returns>
        /// <remarks>TODO : if the handle is not properly released by the native
        /// library, we should consider throwing an exception instead of returning
        /// a boolean. This is almost certainly an unex^pected condition that require
        /// some kind of fix.</remarks>
        protected override bool ReleaseHandle()
        {
            // We must use a local variable in order to be able to use the ref modifier
            // on Close call.
            SafeCapstoneContextHandle mySelf = this;

            if (IntPtr.Zero == mySelf.handle)
            {
                throw new InvalidOperationException();
            }
            CapstoneImport.Close(ref mySelf).ThrowOnCapstoneError();
            // We need to reset the handle by ourselves.
            this.handle = IntPtr.Zero;
            return(true);
        }
Esempio n. 6
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        /// <summary>Disassemble Binary Code.</summary>
        /// <param name="code">A collection of bytes representing the binary code
        /// to disassemble. Should not be a null reference.</param>
        /// <param name="count">The number of instructions to disassemble. A 0
        /// indicates all instructions should be disassembled.</param>
        /// <param name="startingAddress">The address of the first instruction in
        /// the collection of bytes to disassemble.</param>
        /// <returns>A collection of dissembled instructions.</returns>
        /// <exception cref="System.InvalidOperationException">Thrown if the binary
        /// code could not be disassembled.</exception>
        public Instruction <Inst, Reg, Group, Detail>[] Disassemble(
            byte[] code, int count = 0, ulong startingAddress = 0x1000)
        {
            IntPtr nativeInstructions;
            IntPtr instructionsCount = CapstoneImport.Disassemble(this, code, (IntPtr)code.Length,
                                                                  startingAddress, (IntPtr)count, out nativeInstructions);

            if (IntPtr.Zero == instructionsCount)
            {
                CapstoneImport.GetLastError(this).ThrowOnCapstoneError();
            }
            return(EnumerateNativeInstructions(nativeInstructions, (int)instructionsCount)
                   .Select(this.CreateInstruction)
                   .ToArray());
        }
Esempio n. 7
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        /// <summary>Iteratively disassemble source code.</summary>
        /// <param name="callback">A delegate that will be invoked on each disassembled
        /// instruction.</param>
        public void Disassemble(byte[] code, IterativeDisassemblyDelegate callback)
        {
            bool   shouldContinue = true;
            ulong  address        = DefaultStartAddress;
            int    totalSize      = 0;
            IntPtr nativeCode     = IntPtr.Zero;

            try {
                IntPtr nativeInstruction = IntPtr.Zero;
                using (SafeNativeInstructionHandle hInstruction = CapstoneImport.AllocateInstruction(this)) {
                    nativeInstruction = hInstruction.DangerousGetHandle();
                    // Transfer the managed byte array into a native buffer.
                    nativeCode = Marshal.AllocCoTaskMem(code.Length);
                    Marshal.Copy(code, 0, nativeCode, code.Length);
                    IntPtr remainingSize = (IntPtr)code.Length;

                    do
                    {
                        if (hInstruction.IsClosed)
                        {
                            throw new ApplicationException();
                        }
                        ulong instructionStartAddress = address;
                        shouldContinue |= CapstoneImport.DisassembleIteratively(this,
                                                                                ref nativeCode, ref remainingSize, ref address, hInstruction);
                        if (shouldContinue)
                        {
                            int instructionSize = (int)(address - instructionStartAddress);
                            totalSize      += instructionSize;
                            shouldContinue |= callback(NativeInstruction.Create(this, ref nativeInstruction),
                                                       instructionSize, address);
                        }
                    } while (shouldContinue && (0 < (long)remainingSize));
                    // TODO : Consider releasing nativeInstruction handle.
                    if (hInstruction.IsClosed)
                    {
                        throw new ApplicationException();
                    }
                    hInstruction.Dispose();
                }
            }
            finally {
                if (IntPtr.Zero != nativeCode)
                {
                    Marshal.FreeCoTaskMem(nativeCode);
                }
            }
        }
Esempio n. 8
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 /// <summary>Set Disassemble Syntax Option.</summary>
 /// <param name="value">A syntax option value.</param>
 /// <exception cref="System.InvalidOperationException">
 /// Thrown if the disassemble syntax option could not be set.
 /// </exception>
 private void SetDisassembleSyntaxOption(DisassembleSyntaxOptionValue value)
 {
     CapstoneImport.SetOption(this, DisassembleOptionType.Syntax, (IntPtr)value)
     .ThrowOnCapstoneError();
 }
Esempio n. 9
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 /// <summary>Resolve a Registry Unique Identifier to an Registry Name.
 /// </summary>
 /// <returns>A string representing registry name of a null reference if
 /// the unique identifier is invalid.</returns>
 public string GetRegistryName(uint registryId)
 {
     return(CapstoneImport.GroupName(this, registryId));
 }
Esempio n. 10
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 /// <summary>Resolve an Instruction Unique Identifier to an Instruction Name.
 /// </summary>
 /// <returns>A string representing instruction name of a null reference if
 /// the unique identifier is invalid.</returns>
 public string GetInstructionName(uint instructionId)
 {
     return(CapstoneImport.GroupName(this, instructionId));
 }