public ItemTile(int key, Rectangle newBox, String imgLoc, Game1 game)
     : base(game)
 {
     this.itemKey = key;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(imgLoc));
     this.Box = newBox;
 }
 public PromptTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = false;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Mprompt.png"));
     this.Box = newBox;
 }
 public DownBot(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = true;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/DownBot.png"));
     this.Box = newBox;
 }
 public HealthBarTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/DownTop.png"));
     this.pixelShow = this.image.Width;
     this.Box = newBox;
 }
 public ResourceTiles(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = true;
     this.itemKey = key;
     switch (key)
     {
         case 0:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ResourceImages/BurstBar_01.png"));
                 break;
             }
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ResourceImages/BurstBar_02.png"));
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ResourceImages/BurstBar_03.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
 public ResourceTiles(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = true;
     this.itemKey = key;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ResourceImages/BurstBar.png"));
     this.Box = newBox;
 }
 public InfoTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = true;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/InfoButton.png"));
     this.pixelShow = this.image.Width;
     this.Box = newBox;
 }
 public InventoryDisplayTileItem(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.active = true;
     this.itemKey = key;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/SlipperyTile.png"));
     this.Box = newBox;
 }
 public PlayerSpriteClass(Texture2D texture, int row, int col, int ACTIVELVL, Vector2 initLocs, Game1 game)
 {
     Texture = texture;
     Row = row;
     Col = col;
     currFrame = 0;
     totalFrames = Row * Col;
     this.aCTIVELVL = ACTIVELVL;
     this.playerLocation = initLocs;
     sPrompt = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Sprompt.png"));
 }
 public ScoreTiles(int key, Rectangle newBox,Game1 game)
     : base(game)
 {
     this.active = true;
     this.itemKey = key;
     switch(key)
     {
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthGreen_01.png"));
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthGreen_02.png"));
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthGreen_03.png"));
                 break;
             }
         case 4:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthGreen_05.png"));
                 break;
             }
         case 5:
             {
                 this.depleted = true;
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthRed_01.png"));
                 break;
             }
         case 6:
             {
                 this.depleted = true;
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthRed_02.png"));
                 break;
             }
         case 7:
             {
                 this.depleted = true;
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthRed_03.png"));
                 break;
             }
         case 8:
             {
                 this.depleted = true;
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ScoreTileImages/HealthRed_05.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
 public OhmDropTile(int key,Rectangle newBox, Game1 game)
     : base(game)
 {
     this.box = newBox;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
     switch (key)
         {
             case 1:
                 {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 1;
                 this.colour = 1;
                 break;
                 }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 2;
                 this.colour = 1;
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 1;
                 this.colour = 2;
                 break;
             }
         case 4:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 2;
                 this.colour = 2;
                 break;
             }
         case 5:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 1;
                 this.colour = 3;
                 break;
             }
         case 6:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/OhmDropTile.png"));
                 wirePosition = 2;
                 this.colour = 3;
                 break;
             }
     }
 }
 public CraneTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     switch(key)
     {
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_01.png"));
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_02.png"));
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_03.png"));
                 break;
             }
         case 4:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_04.png"));
                 break;
             }
         case 5:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_05.png"));
                 break;
             }
         case 6:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_06.png"));
                 break;
             }
         case 7:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_07.png"));
                 break;
             }
         case 8:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images//LVL2Resources/CraneFiller_08.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
        public BackGroundTile(int key, Rectangle newBox, Game1 game)
            : base(game)
        {
            switch(key)
            {
                case -3:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/WireYellow.png"));
                        break;
                    }
                case -2:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/WireRed.png"));
                        break;
                    }
                case -1:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/WireGreen.png"));
                        break;
                    }
                case 0:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/BGTile.png"));
                        break;
                    }
                case 1:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/FillerBackground.png"));
                        break;
                    }
                case 2:
                    {
                        this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/ResourceImages/BurstBarUnderlay.png"));
                        break;
                    }
            }

            this.Box = newBox;
        }
 public SpikeTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     switch (key)
     {
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/SpikeTileUp.png"));
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/SpikeTileLeft.png"));
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/SpikeTileRight.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
Esempio n. 15
0
 public WireTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     switch (key)
     {
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/WireGreen.png"));
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/WireRed.png"));
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/WireYellow.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
 public StatusTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     switch(key)
     {
         case 1:
             {
                 wireColor = 1;
                 break;
             }
         case 2:
             {
                 wireColor = 2;
                 break;
             }
         case 3:
             {
                 wireColor = 3;
                 break;
             }
     }
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/X.png"));
     this.Box = newBox;
 }
 public PromptTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.pKey = key;
     this.active = false;
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Mprompt.png"));
     this.Box = newBox;
     switch(key)
     {
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Mprompt.png"));
                 active = true;
                 dispProp = 1;
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Sprompt.png"));
                 dispProp = 1;
                 break;
             }
     }
 }
 public PlayerTile(int key, Rectangle newBox,  Game1 game, Texture2D pImage)
     : base(game)
 {
     this.active = true;
     switch(key)
     {
         case 1:
             {
                 this.image = pImage;
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/PlayerImages/EngineerSpriteSheet.png"));
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/PlayerImages/MinerSpriteSheet.png"));
                 break;
             }
     }
     this.Box = newBox;
 }
 public LadderTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Ladder.png"));
     this.Box = newBox;
 }
 public GridLayout(Game1 gameObj)
 {
     this.gameObj = gameObj;
 }
Esempio n. 21
0
 public OhmTile(int key, Rectangle newBox, Game1 game, int retX, int retY)
     : base(game)
 {
     switch (key)
     {
         //Green Resistors
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 15.000;
                 this.colour = 1;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 150.000;
                 this.colour = 1;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 1500.000;
                 this.colour = 1;
                 returnState = new Point(retX, retY);
                 break;
             }
         case -3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 2.200;
                 this.colour = 1;
                 returnState = new Point(retX, retY);
                 break;
             }
         //Red Resistors
         case 4:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 2.2000;
                 this.colour = 2;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 5:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 120.000;
                 this.Colour = 2;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 6:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 240.000;
                 this.Colour = 2;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 7:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 1500.000;
                 this.Colour = 2;
                 returnState = new Point(retX, retY);
                 break;
             }
         //Yellow Resistors
         case 8:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 2.2000;
                 this.Colour = 3;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 9:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 47.000;
                 this.Colour = 3;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 10:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 270.000;
                 this.Colour = 3;
                 returnState = new Point(retX, retY);
                 break;
             }
         case 11:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/GeneralTileImages/Resistor.png"));
                 this.placed = false;
                 this.ohmVal = 470.000;
                 this.Colour = 3;
                 returnState = new Point(retX, retY);
                 break;
             }
     }
     this.Box = newBox;
 }
Esempio n. 22
0
 //TODO Determine all parameters needed to spawn a physics class with functionality.
 public Physics(Game1 gameObj, int characterNum, SpriteBatch sprites, GraphicsDeviceManager graphics)
 {
     characterFacing = CharDirection.Right;
     activePlayer = ActivePlayerz.Miner;
     ACTIVELEVEL = 1;
     this.gameObj = gameObj;
     this.characterNum = characterNum;
     this.sprites = sprites;
     this.graphics = graphics;
     eventStates = new bool[5];
     healthRemaining = 200;
     pathHighlight = Texture2D.FromStream(gameObj.GraphicsDevice, TitleContainer.OpenStream(@"Images/GUIImages/Path.png"));
     resList = new List<double>();
     resList.Add(0.0);
     resList.Add(0.0);
     resList.Add(0.0);
 }
 public SplitSpikeTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameCaveEventTileImages/SplitSpikeTile.png"));
     this.Box = newBox;
 }
Esempio n. 24
0
 public Tile(Game1 game)
 {
     this.game = game;
 }
 public InventoryDisplayTileItem(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
 public MapContainer(Game1 game)
 {
     gd = game.GraphicsDevice;
     gdm = game.graphicsFunc;
     item1 = "Images/ItemImages/MiningAxe.png";
     item2 = "Images/ItemImages/FlashLight.png";
     item3 = "Images/ItemImages/Battery.png";
     item4 = "Images/ItemImages/MedKitTile.png";
     item5 = "Images/ItemImages/EngineerToolKit.png";
 }
 public MapContainer(Game1 game)
 {
     gd = game.GraphicsDevice;
     gdm = game.graphicsFunc;
     item1 = "Images/ItemImages/MiningAxe.png";
     item2 = "Images/ItemImages/MiningAxe.png";
     item3 = "Images/ItemImages/MiningAxe.png";
     item4 = "Images/ItemImages/MedKitTile.png";
     item5 = "Images/ItemImages/MiningAxe.png";
 }
 public OhmTile(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
     switch (key)
     {
         //Green Resistors
         case 1:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/15OhmGreen.png"));
                 this.placed = false;
                 this.ohmVal = 15.0;
                 this.colour = 1;
                 break;
             }
         case 2:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/150OhmGreen.png"));
                 this.placed = false;
                 this.ohmVal = 150.0;
                 this.colour = 1;
                 break;
             }
         case 3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/1500OhmGreen.png"));
                 this.placed = false;
                 this.ohmVal = 1500.0;
                 this.colour = 1;
                 break;
             }
         case -3:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/2.2OhmGreen.png"));
                 this.placed = false;
                 this.ohmVal = 2.2;
                 this.colour = 1;
                 break;
             }
         //Red Resistors
         case 4:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/2.2OhmRed.png"));
                 this.placed = false;
                 this.ohmVal = 2.20;
                 this.colour = 2;
                 break;
             }
         case 5:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/120OhmRed.png"));
                 this.placed = false;
                 this.ohmVal = 120.0;
                 this.Colour = 2;
                 break;
             }
         case 6:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/240OhmRed.png"));
                 this.placed = false;
                 this.ohmVal = 240.0;
                 this.Colour = 2;
                 break;
             }
         case 7:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/1500OhmRed.png"));
                 this.placed = false;
                 this.ohmVal = 1500.0;
                 this.Colour = 2;
                 break;
             }
         //Yellow Resistors
         case 8:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/2.2OhmYellow.png"));
                 this.placed = false;
                 this.ohmVal = 2.20;
                 this.Colour = 3;
                 break;
             }
         case 9:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/47OhmYellow.png"));
                 this.placed = false;
                 this.ohmVal = 47.0;
                 this.Colour = 3;
                 break;
             }
         case 10:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/270OhmYellow.png"));
                 this.placed = false;
                 this.ohmVal = 270.0;
                 this.Colour = 3;
                 break;
             }
         case 11:
             {
                 this.image = Texture2D.FromStream(game.GraphicsDevice, TitleContainer.OpenStream(@"Images/MiniGameTileImages/470OhmYellow.png"));
                 this.placed = false;
                 this.ohmVal = 470.0;
                 this.Colour = 3;
                 break;
             }
     }
     this.Box = newBox;
 }
 public DownBot(int key, Rectangle newBox, Game1 game)
     : base(game)
 {
 static void Main()
 {
     using (var game = new Game1())
         game.Run();
 }