Esempio n. 1
0
        public DROControl()
        {
            InitializeComponent();

            this.DisplayFormat = "F3";

            this.btnZeroAll.Click += new EventHandler(btnZero_Click);

            for (int i = 0; i < axes.Length; i++)
            {
                axes[i] = new AxisData();

                switch (i)
                {
                case GrblConstants.X_AXIS:
                    axes[GrblConstants.X_AXIS].DRO = this.droX;
                    break;

                case GrblConstants.Y_AXIS:
                    axes[GrblConstants.Y_AXIS].DRO = this.droY;
                    break;

                case GrblConstants.Z_AXIS:
                    axes[GrblConstants.Z_AXIS].DRO = this.droZ;
                    break;

                case GrblConstants.A_AXIS:
                    axes[GrblConstants.A_AXIS].DRO = this.droA;
                    break;

                case GrblConstants.B_AXIS:
                    axes[GrblConstants.B_AXIS].DRO = this.droB;
                    break;

                case GrblConstants.C_AXIS:
                    axes[GrblConstants.C_AXIS].DRO = this.droC;
                    break;
                }

                axes[i].DRO.Label              = GrblInfo.AxisLetters.Substring(i, 1);
                axes[i].visible                = i < 3;
                axes[i].DRO.Readout.GotFocus  += new EventHandler(txtPos_GotFocus);
                axes[i].DRO.Readout.LostFocus += new EventHandler(txtPos_LostFocus);
                axes[i].DRO.Readout.KeyPress  += new KeyPressEventHandler(txtPos_KeyPress);
                axes[i].DRO.Zero.Click        += new EventHandler(btnZero_Click);

                setPos(i, 0.0);
            }
        }
Esempio n. 2
0
        public DROControl()
        {
            InitializeComponent();

            this.DisplayFormat = "F3";

            this.btnZeroAll.Click += new EventHandler(btnZero_Click);

            for (int i = 0; i < axes.Length; i++)
            {
                axes[i] = new AxisData();

                switch (i)
                {
                case XAXIS:
                    axes[XAXIS].textBox = this.txtXPos;
                    axes[XAXIS].btnZero = this.btnXZero;
                    break;

                case YAXIS:
                    axes[YAXIS].textBox = this.txtYPos;
                    axes[YAXIS].btnZero = this.btnYZero;
                    break;

                case ZAXIS:
                    axes[ZAXIS].textBox = this.txtZPos;
                    axes[ZAXIS].btnZero = this.btnZZero;
                    break;
                }

                axes[i].textBox.GotFocus  += new EventHandler(txtPos_GotFocus);
                axes[i].textBox.LostFocus += new EventHandler(txtPos_LostFocus);
                axes[i].textBox.KeyPress  += new KeyPressEventHandler(txtPos_KeyPress);
                axes[i].btnZero.Click     += new EventHandler(btnZero_Click);

                setPos(i, 0.0);
            }
        }