///-------------------------------------------------------------------------
        /// <summary>起動処理</summary>
        ///-------------------------------------------------------------------------
        public void Awake()
        {
            try
            {
                GameObject.DontDestroyOnLoad(this);

                // モーション情報初期化
                ReadPluginPreferences();
                ConstantValues.Initialize();
                Translation.Initialize(configLanguage);
                Util.LoadShaders();
            }
            catch (Exception e)
            {
                Debug.LogError(e.ToString());
            }
        }