Esempio n. 1
0
        public void PingCompleate(object sender, PingCompletedEventArgs e)
        {
            Log_Verb("Ping Complete");
            PingData seq = (PingData)e.UserState;
            PingReply rep = e.Reply;
            Ping ping = (Ping)sender;

            lock (sentry)
            {
                pings.Remove(ping);
                ping.Dispose();

                switch (rep.Status)
                {
                    case IPStatus.Success:
                        ICMP retICMP = new ICMP(seq.Data);
                        retICMP.HeaderData = seq.HeaderData;
                        retICMP.Type = 0; //echo reply
                        recvBuff.Add(retICMP);
                        break;
                    default:
                        //ping failed
                        open -= 1;
                        if (open == 0)
                        {
                            RaiseEventConnectionClosed();
                        }
                        break;
                }
            }
        }
Esempio n. 2
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 public IPPacket(ICMP icmpkt)
 {
     if ((icmpkt.Data[0] & 0xF0) == (4 << 4))
     {
         ReadBuffer(icmpkt.Data, 0, icmpkt.Data.Length, true);
     }
     else
     {
         //RE Outbreak creates malformed ICMP packets
         //the data in them is usable, but it's in the
         //wrong place, search for it.
         //This issue occurs on real hardware, so it's
         //not an emulation issue.
         Log_Error("Malformed ICMP Packet");
         int off = 1;
         while ((icmpkt.Data[off] & 0xF0) != (4 << 4))
         {
             off += 1;
         }
         Log_Error("Payload delayed " + off + " bytes");
         ReadBuffer(icmpkt.Data, off, icmpkt.Data.Length, true);
     }
 }
Esempio n. 3
0
 public IPPacket(ICMP icmpkt)
 {
     ReadBuffer(icmpkt.Data, 0, icmpkt.Data.Length);
 }