This kind of channel is bound to a GrandOutputClient. It is returned by GrandOutput.ObtainChannel when a configuration is being applied.
Inheritance: IChannel, IDisposable
Esempio n. 1
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        /// <summary>
        /// Initializes a new <see cref="GrandOutput"/>. 
        /// </summary>
        /// <param name="dispatcherStrategy">Strategy to use to handle the throughput.</param>
        public GrandOutput( IGrandOutputDispatcherStrategy dispatcherStrategy = null )
        {
            _clients = new List<WeakReference<GrandOutputClient>>();
            _dispatcher = new EventDispatcher( dispatcherStrategy ?? new EventDispatcherBasicStrategy(), null );
            CommonSink = new GrandOutputCompositeSink();
            var factory = new ChannelFactory( this, _dispatcher );
            _channelHost = new ChannelHost( factory, OnConfigurationReady );
            _channelHost.ConfigurationClosing += OnConfigurationClosing;
            _bufferingChannel = new BufferingChannel( _dispatcher, factory.CommonSinkOnlyReceiver );
            _nextDeadClientGarbage = DateTime.UtcNow.AddMinutes( 5 );

            // TODO: Adapt this termination handling to dotnet.
            var h = new EventHandler( OnDomainTermination );
            AppDomain.CurrentDomain.DomainUnload += h;
            AppDomain.CurrentDomain.ProcessExit += h;
        }