public Byte[] Decrypt(byte[] bytes) { Byte[] bs = bytes; if (AppSetting.isRemote) { StringEncryption.Encypt(ref bs); } return(bs); }
public byte[] LoadSetting(string url) { if (!BytesCache.Instance.Contains(url)) { using (System.IO.Stream s = System.IO.File.OpenRead(url)) { byte[] bytes = new byte[s.Length]; s.Read(bytes, 0, (int)s.Length); s.Close(); Byte[] tmp = bytes; if (AppSetting.isRemote) { StringEncryption.Encypt(ref tmp); } BytesCache.Instance.Add(url, tmp); } } //GameObject go = new GameObject(); return(BytesCache.Instance.Get(url)); }