public void Clear() { CDNIndex?.Clear(); CDNIndex = null; foreach (var stream in DataStreams) { stream.Value.Dispose(); } DataStreams.Clear(); EncodingHandler?.Clear(); EncodingHandler = null; InstallHandler?.Clear(); InstallHandler = null; LocalIndex?.Clear(); LocalIndex = null; RootHandler?.Clear(); RootHandler = null; DownloadHandler?.Clear(); DownloadHandler = null; }
private CASCHandler(CASCConfig config) : base(config) { using (var fs = OpenEncodingFile(this)) Encoding = new EncodingHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { using (var fs = OpenDownloadFile(Encoding, this)) Download = new DownloadHandler(fs); } KeyService.LoadKeys(); using (var fs = OpenRootFile(Encoding, this)) { if (config.GameType == CASCGameType.WoW) { Root = new WowRootHandler(fs); } else { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildUID); } } if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { using (var fs = OpenInstallFile(Encoding, this)) Install = new InstallHandler(fs); } }
private CASCHandler(CASCConfig config) : base(config) { Debug.Log("CASCHandler: Loading Encoding Handler..."); using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Debug.Log("CASCHandler: Loading Download Handler..."); using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs); } Debug.Log("CASCHandler: Loading WoW Root Handler..."); using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Debug.Log("CASCHandler: Loading Install Handler..."); using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs); } Debug.Log("CASCHandler: Initialized CASC..."); }
private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker) { if (config.GameType != CASCGameType.WoW) { throw new Exception("Unsupported game " + config.BuildUID); } Logger.WriteLine("CASCHandlerLite: loading encoding data..."); EncodingHandler EncodingHandler; using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count); Logger.WriteLine("CASCHandlerLite: loading root data..."); WowRootHandler RootHandler; using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count); RootHandler.SetFlags(locale, false, false); RootEntry rootEntry; foreach (var entry in RootHandler.GetAllEntries()) { rootEntry = entry.Value; if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.Alternate) == ContentFlags.None) { if (EncodingHandler.GetEntry(rootEntry.cKey, out EncodingEntry enc)) { if (!HashToEKey.ContainsKey(entry.Key)) { HashToEKey.Add(entry.Key, enc.Keys[0]); FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key); } } } } RootHandler.Clear(); RootHandler = null; EncodingHandler.Clear(); EncodingHandler = null; GC.Collect(); Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToEKey.Count); }
protected BinaryReader OpenRootFile(EncodingHandler enc, CASCHandlerBase casc) { if (!enc.GetEntry(casc.Config.RootMD5, out EncodingEntry encInfo)) { throw new FileNotFoundException("encoding info for root file missing!"); } //ExtractFile(encInfo.Key, ".", "root"); return(new BinaryReader(casc.OpenFile(encInfo.Key))); }
public override void Dump(EncodingHandler encodingHandler = null) { Logger.WriteLine("WowRootHandler Dump:"); foreach (var fd in RootData.OrderBy(r => r.Key)) { string name; if (FileDataStore.TryGetValue(fd.Key, out ulong hash) && CASCFile.Files.TryGetValue(hash, out CASCFile file)) { name = file.FullName; } else { name = $"FILEDATA_{fd.Key}"; } Logger.WriteLine($"FileData: {fd.Key:D7} Hash: {hash:X16} Locales: {fd.Value.Aggregate(LocaleFlags.None, (a, b) => a | b.LocaleFlags)} Name: {name}"); foreach (var entry in fd.Value) { Logger.WriteLine($"\tcKey: {entry.cKey.ToHexString()} Locale: {entry.LocaleFlags} CF: {entry.ContentFlags}"); if (encodingHandler != null) { if (encodingHandler.GetEntry(entry.cKey, out var encodingEntry)) { foreach (var eKey in encodingEntry.Keys) { var keys = encodingHandler.GetEncryptionKeys(eKey); if (keys != null) { Logger.WriteLine($"\teKey: {eKey.ToHexString()} TactKeys: {string.Join(",", keys.Select(k => $"{k:X16}"))} Size: {encodingEntry.Size}"); } else { Logger.WriteLine($"\teKey: {eKey.ToHexString()} TactKeys: NA Size: {encodingEntry.Size}"); } } } } } } }
public override void Dump(EncodingHandler encodingHandler = null) { }
private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker) { Logger.WriteLine("CASCHandler: loading encoding data..."); using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Logger.WriteLine("CASCHandler: loading download data..."); using (var _ = new PerfCounter("new DownloadHandler()")) { using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count); } Logger.WriteLine("CASCHandler: loading root data..."); using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) { if (config.GameType == CASCGameType.S2 || config.GameType == CASCGameType.HotS) { RootHandler = new MNDXRootHandler(fs, worker); } else if (config.GameType == CASCGameType.D3) { RootHandler = new D3RootHandler(fs, worker, this); } else if (config.GameType == CASCGameType.WoW) { RootHandler = new WowRootHandler(fs, worker); } else if (config.GameType == CASCGameType.Agent || config.GameType == CASCGameType.Bna || config.GameType == CASCGameType.Client) { RootHandler = new AgentRootHandler(fs, worker); } else if (config.GameType == CASCGameType.S1) { RootHandler = new S1RootHandler(fs, worker); } else if (config.GameType == CASCGameType.WC3) { RootHandler = new WC3RootHandler(fs, worker); } else if (config.GameType == CASCGameType.Hearthstone) { RootHandler = new HSRootHandler(fs, worker); } else if (config.GameType == CASCGameType.Overwatch) { RootHandler = new OwRootHandler(fs, worker, this); } else if (config.GameType == CASCGameType.Destiny2) { RootHandler = new Destiny2RootHandler(fs, worker); } else { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildUID); } } } Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Logger.WriteLine("CASCHandler: loading install data..."); using (var _ = new PerfCounter("new InstallHandler()")) { using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs, worker); InstallHandler.Print(); } Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count); } }
public abstract void Dump(EncodingHandler encodingHandler = null);
private CASCHandlerLite(CASCConfig config, LocaleFlags locale, BackgroundWorkerEx worker) : base(config, worker) { if (config.GameType != CASCGameType.WoW) { throw new Exception("Unsupported game " + config.BuildUID); } Logger.WriteLine("CASCHandlerLite: loading encoding data..."); EncodingHandler EncodingHandler; using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} encoding data", EncodingHandler.Count); Logger.WriteLine("CASCHandlerLite: loading root data..."); WowRootHandler RootHandler; using (var _ = new PerfCounter("new RootHandler()")) { using (var fs = OpenRootFile(EncodingHandler, this)) RootHandler = new WowRootHandler(fs, worker); } Logger.WriteLine("CASCHandlerLite: loaded {0} root data", RootHandler.Count); RootHandler.SetFlags(locale, ContentFlags.None, false); CDNIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer); if (LocalIndex != null) { LocalIndexData = new Dictionary <MD5Hash, IndexEntry>(comparer); } RootEntry rootEntry; foreach (var entry in RootHandler.GetAllEntries()) { rootEntry = entry.Value; if ((rootEntry.LocaleFlags == locale || (rootEntry.LocaleFlags & locale) != LocaleFlags.None) && (rootEntry.ContentFlags & ContentFlags.LowViolence) == ContentFlags.None) { if (EncodingHandler.GetEntry(rootEntry.MD5, out EncodingEntry enc)) { if (!HashToKey.ContainsKey(entry.Key)) { HashToKey.Add(entry.Key, enc.Key); FileDataIdToHash.Add(RootHandler.GetFileDataIdByHash(entry.Key), entry.Key); if (LocalIndex != null) { IndexEntry iLocal = LocalIndex.GetIndexInfo(enc.Key); if (iLocal != null && !LocalIndexData.ContainsKey(enc.Key)) { LocalIndexData.Add(enc.Key, iLocal); } } IndexEntry iCDN = CDNIndex.GetIndexInfo(enc.Key); if (iCDN != null && !CDNIndexData.ContainsKey(enc.Key)) { CDNIndexData.Add(enc.Key, iCDN); } } } } } CDNIndex.Clear(); //CDNIndex = null; LocalIndex?.Clear(); LocalIndex = null; RootHandler.Clear(); RootHandler = null; EncodingHandler.Clear(); EncodingHandler = null; GC.Collect(); Logger.WriteLine("CASCHandlerLite: loaded {0} files", HashToKey.Count); }
private CASCHandler(CASCConfig config, BackgroundWorkerEx worker) : base(config, worker) { Logger.WriteLine("CASCHandler: loading encoding data..."); using (var _ = new PerfCounter("new EncodingHandler()")) { using (var fs = OpenEncodingFile(this)) EncodingHandler = new EncodingHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} encoding data", EncodingHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Download) != 0) { Logger.WriteLine("CASCHandler: loading download data..."); using (var _ = new PerfCounter("new DownloadHandler()")) { using (var fs = OpenDownloadFile(EncodingHandler, this)) DownloadHandler = new DownloadHandler(fs, worker); } Logger.WriteLine("CASCHandler: loaded {0} download data", EncodingHandler.Count); } KeyService.LoadKeys(); Logger.WriteLine("CASCHandler: loading root data..."); using (var _ = new PerfCounter("new RootHandler()")) { if (config.IsVfsRoot) { RootHandler = new TVFSRootHandler(worker, this); } else { using (var fs = OpenRootFile(EncodingHandler, this)) { RootHandlerBase UnknownRootHandler() { using (var ufs = new FileStream("unk_root", FileMode.Create)) fs.BaseStream.CopyTo(ufs); throw new Exception("Unsupported game " + config.BuildProduct); } RootHandler = config.GameType switch { CASCGameType.S2 => new MNDXRootHandler(fs, worker), CASCGameType.HotS => new MNDXRootHandler(fs, worker), CASCGameType.D3 => new D3RootHandler(fs, worker, this), CASCGameType.WoW => new WowRootHandler(fs, worker), CASCGameType.S1 => new S1RootHandler(fs, worker), CASCGameType.Agent => new DummyRootHandler(fs, worker), CASCGameType.Bna => new DummyRootHandler(fs, worker), CASCGameType.Client => new DummyRootHandler(fs, worker), CASCGameType.Hearthstone => new DummyRootHandler(fs, worker), CASCGameType.Destiny2 => new DummyRootHandler(fs, worker), CASCGameType.Wlby => new DummyRootHandler(fs, worker), CASCGameType.Rtro => new DummyRootHandler(fs, worker), _ => UnknownRootHandler() }; } } } Logger.WriteLine("CASCHandler: loaded {0} root data", RootHandler.Count); if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0) { Logger.WriteLine("CASCHandler: loading install data..."); using (var _ = new PerfCounter("new InstallHandler()")) { using (var fs = OpenInstallFile(EncodingHandler, this)) InstallHandler = new InstallHandler(fs, worker); //InstallHandler.Print(); } Logger.WriteLine("CASCHandler: loaded {0} install data", InstallHandler.Count); } }