/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public void Initialize(GraphicsDevice graphicsDevice, Game1 game) { GraphicsManager = new CaGraphics(graphicsDevice); InputManager = new CaInput(); InputManager.disableCursor = false; //Cursor is not disabled by default. GridManager = new CaGrid<NotMineCraft>(CaVars.Cell_Columns, CaVars.Cell_Rows, State.EMPTY, Color.White); myGame = game; System.Windows.Forms.MessageBox.Show("Welcome! Press O for instructions! Good Luck!"); //Starts Welcome sign. while (counter != 4) { AddGoldMines(); AddForrest(); counter++; } }