private static void CreateEntities(out Wizard[] wizards, out Sound[] sounds, out Particle[] particles) { wizards = new Wizard[] { new Wizard("FireWizard_0"), new Wizard("WaterWizard_1") }; sounds = new Sound[] { new Sound("EarthQuake_0"), new Sound("MachineGun_1"), new Sound("MagicBurst_2"), new Sound("Waterfall_3")}; particles = new Particle[] { new Particle("ExplosionParticle_0"), new Particle("LavaParticle_1"), new Particle("WaterBubbleParticle_2") }; }
public VM(Wizard[] w, Sound[] s, Particle[] p) { _wizards = w; _sounds = s; _particles = p; }