void System.IDisposable.Dispose() { EventsCanBeInterceptedFeature.FeatureTearDown(); }
public FixtureData() { EventsCanBeInterceptedFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { EventsCanBeInterceptedFeature.FeatureTearDown(); }
public FixtureData() { EventsCanBeInterceptedFeature.FeatureSetup(); }