Esempio n. 1
0
        private void OnGUI()
        {
            if (_devices.Count > 0)
            {
                EditorGUILayout.LabelField("Select Android device:");
                foreach (var device in _devices)
                {
                    if (GUILayout.Button(device))
                    {
                        _wasSelected = true;
                        Close();
                        _onSelected(device);
                    }
                }
            }
            else
            {
                EditorGUILayout.LabelField("No devices connected", EditorStyles.helpBox);
                if (GUILayout.Button("Try again"))
                {
                    _devices = AdbRequest.GetDevices();
                }
            }

            EditorGUILayout.Space();
            if (GUILayout.Button("Cancel"))
            {
                Close();
            }
        }
Esempio n. 2
0
        /// <summary>
        /// If only one device is connected, <i>OnSelected</i> is called immediately.
        ///  Otherwise, the device selection window is displayed.
        /// </summary>
        /// <param name="OnSelected">Calling if device is selected.
        ///  Argument is device id.</param>
        /// <param name="OnCanceled">Calling if user canceled select.</param>
        public static void ShowIfNeedSelect(Action <string> OnSelected, Action OnCanceled = null)
        {
            var devices = AdbRequest.GetDevices();

            if (devices.Count == 1)
            {
                OnSelected(devices[0]);
            }
            else
            {
                var wnd = GetWindow <AndroidDevicesWindow>("Devices");
                wnd._devices    = devices;
                wnd._onSelected = OnSelected;
                wnd._onCanceled = OnCanceled;
            }
        }