private void InitializeBug(Point startPoint) { BugModel = new BugModel(); BugModel.Front = new Point(0, -1); BugModel.Mass = .2f; BugModel.MaxSpeed = 4.5f; BugModel.MaxForce = .07f; BugModel.Position = startPoint; BugModel.Initialize(); }
public BugView(BugModel bugModel) { InitializeComponent(); _bugModel = bugModel; _bugModel.Origin = new Point(this.Width / 2, this.Height / 2); }