Esempio n. 1
0
      // This is called once per test and performs max_count as defined in the
      // constructor
      public int Send(Address rem_addr) {
        // Get a random set of data
        byte[]data = new byte[length];
        RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
        rng.GetBytes(data);
        // Add the appropriate header to the data block
        testing.ToMemBlock().CopyTo(data, 0);
        MemBlock to_send = MemBlock.Reference(data);
        // Setup the sender
        ISender sender = new AHExactSender(_nm.Node, rem_addr);

        // perform the send test
        DateTime now = DateTime.UtcNow;
        for(int i = 1; i <= _max_count; i++) {
          // at every 102400 packet, we syncrhonize and force a GC otherwise
          // memory tends to explode
          if(i % (102400) != 0) {
            sender.Send(MemBlock.Reference(to_send));
          }
          else {
            sender.Send(eos);
            _all_done.WaitOne();
            Thread.Sleep(500);
            GC.Collect();
          }
        }

        // All done, now let's send and wait!
        sender.Send(eos);
        if(!_all_done.WaitOne(10000, false)) {
          Console.WriteLine("Failed");
        }
        return (int) (DateTime.UtcNow - now).TotalMilliseconds;
      }
Esempio n. 2
0
 /// <summary>Sends the IP Packet to the specified target address.</summary>
 /// <param name="target"> the Brunet Address of the target</param>
 /// <param name="packet"> the data to send to the recepient</param>
 protected virtual void SendIP(Address target, MemBlock packet)
 {
     ISender s = null;
       if(_secure_senders) {
     try {
       s = _bso.GetSecureSender(target);
     }
     catch(Exception e) {
       Console.WriteLine(e);
       return;
     }
       }
       else {
     s = new AHExactSender(Brunet, target);
       }
       s.Send(new CopyList(PType.Protocol.IP, packet));
 }
Esempio n. 3
0
 protected void FriendPing(string address)
 {
     Address addr = AddressParser.Parse(address);
       Channel q = new Channel();
       q.CloseAfterEnqueue();
       q.CloseEvent += delegate(object obj, EventArgs eargs) {
     try {
       RpcResult res = (RpcResult) q.Dequeue();
       string result = (string) res.Result;
       string[] parts = result.Split(DELIM);
       string dht_key = parts[0];
       string response = parts[1];
       if(response == "online") {
     SocialUser friend = _friends[dht_key];
     friend.Time = DateTime.Now.ToString();
       }
       ProtocolLog.Write(SocialLog.SVPNLog, "PING FRIEND REPLY: " +
                     result);
     } catch(Exception e) {
       ProtocolLog.Write(SocialLog.SVPNLog, e.Message);
       ProtocolLog.Write(SocialLog.SVPNLog, "PING FRIEND FAILURE: " +
                     address);
     }
       };
       ISender sender = new AHExactSender(_node, addr);
       _rpc.Invoke(sender, q, "SocialVPN.FriendPing", _local_user.DhtKey);
 }
    public static void Main(string []args) {
      if (args.Length < 1) {
	Console.WriteLine("please specify the number edge protocol."); 
        Environment.Exit(0);
      }
      if (args.Length < 2) {
        Console.WriteLine("please specify the number of p2p nodes."); 
        Environment.Exit(0);
      }
      if (args.Length < 3) {
        Console.WriteLine("please specify the number of missing edges."); 
        Environment.Exit(0);
      }
      string proto = "function";
      try {
	proto = args[0].Trim();
      } catch(Exception) {}

      bool tunnel = false;
      int base_port = 54000;
      int network_size = Int32.Parse(args[1]);
      int missing_count = Int32.Parse(args[2]);
      try {
	tunnel = args[3].Trim().Equals("tunnel");
      } catch (Exception) {}

      Console.WriteLine("use tunnel edges: {0}", tunnel);

      Random rand = new Random();

      ArrayList missing_edges = new ArrayList();
      for (int i = 0; i < missing_count; i++) {
	int idx = -1;
	int left, right;
	do {
	  idx = rand.Next(0, network_size);
	  left = (idx + 1)%network_size;
	  if (idx == 0) {
	    right = network_size - 1;
	  } else {
	    right = idx - 1;
	  }
	} while (missing_edges.Contains(idx));// ||
	//missing_edges.Contains(left) ||
	//missing_edges.Contains(right));
	
	Console.WriteLine("Will drop a left edge on idx {0}: ", idx);
	missing_edges.Add(idx);
      }
      
      //
      // Sort missing edges.
      //
      missing_edges.Sort();
      SortedList dist = new SortedList();
      //
      // Compute the average distance between missing edges. 
      //
      if (missing_count > 1) {
	for (int i = 0; i < missing_count; i++) {
	  int idx = (int) missing_edges[i];
	  int idx_next;
	  int d;
	  if (i == missing_count - 1) {
	    idx_next = (int) missing_edges[0];
	    d = (network_size - 1) - idx + idx_next;
	  } else {
	    idx_next = (int) missing_edges[i+1];
	    d = idx_next - idx - 1;
	  }
	  if (!dist.Contains(d)) {
	    dist[d] = 0;
	  } else {
	    int c = (int) dist[d];
	    dist[d] = c + 1;
	  }
	}
      }
      double sum = 0.0;
      int num = 0;
      Console.WriteLine("distribution of missing edges separation");
      foreach(DictionaryEntry de in dist) {
	int k = (int) de.Key;
	int c = (int) de.Value;
	Console.WriteLine("{0} {1}", k, c);
	sum = sum + k*c;
	num = num + c;
      }

      Console.WriteLine("average separation: {0}", (double) sum/num);
      string brunet_namespace = "testing";
      Console.WriteLine("Initializing...");

      ArrayList RemoteTA = new ArrayList();
      for(int i = 0; i < network_size; i++) {
	if (proto.Equals("udp")) {
	  RemoteTA.Add(TransportAddressFactory.CreateInstance("brunet.udp://localhost:" + (base_port + i)));
	} else if (proto.Equals("function")) { 
	  RemoteTA.Add(TransportAddressFactory.CreateInstance("brunet.function://localhost:" + (base_port + i)));
	}
      }

      for(int i = 0; i < network_size; i++) {
        AHAddress address = new AHAddress(new RNGCryptoServiceProvider());
        Node node = new StructuredNode(address, brunet_namespace);
        _sorted_node_list.Add((Address) address, node);
	_node_list.Add(node);
	RouteTestHandler test_handler = new RouteTestHandler();
	node.GetTypeSource(new PType(routing_test)).Subscribe(test_handler, address.ToMemBlock());
	RpcManager rpc_man = RpcManager.GetInstance(node);
	rpc_man.AddHandler("rpc_routing_test", new  RpcRoutingTestHandler(node));
      }

      for (int i = 0; i < network_size; i++) {
	Node node = (Node) _sorted_node_list.GetByIndex(i);
	Console.WriteLine("Configuring node: {0} ", node.Address);
	TAAuthorizer ta_auth = null;
	if (missing_edges.Contains(i)) {
	  int remote_port;
	  if (i == network_size - 1) {
	    remote_port = base_port;
	  } else {
	    remote_port = base_port + i + 1;
	  }

	  PortTAAuthorizer port_auth = new PortTAAuthorizer(remote_port);
	  Console.WriteLine("Adding a port TA authorizer at: {0} for remote port: {1}", base_port + i, remote_port);
	  ArrayList arr_tas = new ArrayList();
	  arr_tas.Add(port_auth);
	  arr_tas.Add(new ConstantAuthorizer(TAAuthorizer.Decision.Allow));
	  ta_auth = new SeriesTAAuthorizer(arr_tas);
	}
	
	if (proto.Equals("udp")) { 
	  node.AddEdgeListener(new UdpEdgeListener(base_port + i, null, ta_auth));
	} else if(proto.Equals("function")) {
	  node.AddEdgeListener(new FunctionEdgeListener(base_port + i, -1.00, ta_auth));
	}
	
	if (tunnel) {
	  Console.WriteLine("Adding a tunnel edge listener");
	  node.AddEdgeListener(new Tunnel.TunnelEdgeListener(node));
	}
	_node_to_port[node] = base_port + i;
        node.RemoteTAs = RemoteTA;	
      }

      //start nodes one by one.
      for (int i  = 0; i < network_size; i++) {
	Node node = (Node) _node_list[i];
	Console.WriteLine("Starting node: {0}, {1}", i, node.Address);
        node.Connect();
	Console.WriteLine("Going to sleep for 2 seconds.");
        System.Threading.Thread.Sleep(2000);
      }

      //wait for 300000 more seconds
      Console.WriteLine("Going to sleep for 300000 seconds.");
      System.Threading.Thread.Sleep(300000);
      bool complete = CheckStatus();

      int count = 0;
      //
      // Send a large number of packets as exact packets to random destinations
      // and make sure exact routing is perfect.
      //
      
      for (int i = 0; i < network_size; i++) {
	for (int j = 0; j < network_size; j++) {
	  
	  int src_idx = i;
	  int dest_idx = j;
	  Node src_node = (Node) _sorted_node_list.GetByIndex(src_idx);
	  Node dest_node = (Node) _sorted_node_list.GetByIndex(dest_idx);
	  //Console.WriteLine("{0} -> {1}", src_idx, dest_idx);
	  Address dest_address = (Address) dest_node.Address;
	  ISender s = new AHExactSender(src_node, dest_address);
	  MemBlock p = dest_address.ToMemBlock();
	  s.Send(new CopyList(new PType(routing_test), p));
	  _sent++;
	  //System.Threading.Thread.Sleep(10);
	  s.Send(new CopyList(new PType(routing_test), p));
	  _sent++;
	  //System.Threading.Thread.Sleep(10);
	}
      }
      //wait for 10 more seconds
      Console.WriteLine("Going to sleep for 10 seconds.");
      System.Threading.Thread.Sleep(10000);      
      Console.WriteLine("Final statistics");
      lock(_class_lock) {
	Console.WriteLine("Sent: {0}, Received: {1}, Wrongly routed: {2}", 
			  _sent, _received, _wrongly_routed);
      }

      int missing_rpcs = 0;
      int correct_rpcs = 0;
      int incorrect_rpcs = 0;
      Hashtable queue_to_address = new Hashtable();
      for (int i = 0; i < network_size; i++) {
	for (int j = 0; j < network_size; j++) {
	  
	  int src_idx = i;
	  int dest_idx = j;
	  Node src_node = (Node) _sorted_node_list.GetByIndex(src_idx);
	  Node dest_node = (Node) _sorted_node_list.GetByIndex(dest_idx);
	  //Console.WriteLine("{0} -> {1}", src_idx, dest_idx);
	  Address dest_address = (Address) dest_node.Address;
	  ISender s = new AHExactSender(src_node, dest_address);
	  RpcManager rpc_man = RpcManager.GetInstance(src_node);
	  Channel q = new Channel();
	  lock (_class_lock) {
	    queue_to_address[q] = dest_address;
	  }
	  q.CloseAfterEnqueue();
	  q.CloseEvent += delegate(object o, EventArgs cargs) {
	    lock(_class_lock) {
	      Channel qu = (Channel) o;
	      if (qu.Count == 0) {
		missing_rpcs++;
	      }
	      queue_to_address.Remove(qu);
	    }
	  };
	  q.EnqueueEvent += delegate(object o, EventArgs cargs) {
	    lock(_class_lock) {
	      Channel qu = (Channel) o;
	      RpcResult rpc_reply = (RpcResult) qu.Peek();
	      byte []result = (byte[]) rpc_reply.Result;
	      Address target = new AHAddress(result);
	      if (target.Equals(queue_to_address[qu])) {
		correct_rpcs++;
	      } else {
		incorrect_rpcs++;
	      }
	    }
	  };
	  rpc_man.Invoke(s, q, "rpc_routing_test.GetIdentification", new object[]{});
	}
      }
      
      //wait for 10 more seconds
      while (true) {
	int c = -1;
	lock(_class_lock) {
	  c = incorrect_rpcs + missing_rpcs + correct_rpcs;
	}
	if (c < network_size*network_size) {
	  Console.WriteLine("Going to sleep for 10 seconds.");
	  System.Threading.Thread.Sleep(10000);
	} else {
	  break;
	}
      }
      
      Console.WriteLine("Final statistics");
      Console.WriteLine("correct rpcs: {0}, incorrect rpcs: {1}, missing rpcs: {2}", 
			correct_rpcs, incorrect_rpcs, missing_rpcs);
      
      System.Environment.Exit(1);
    }
 /**
  * Callback function that is invoked when TargetSelector fetches candidate scores in a range.
  * Initiates connection setup. 
  * Node: All connection messages can be tagged with a token string. This token string is currenly being
  * used to keep the following information about a shortcut:
  * 1. The node who initiated the shortcut setup.
  * 2. The random target near which shortcut was chosen.
  * @param start address pointing to the start of range to query.
  * @param score_table list of candidate addresses sorted by score.
  * @param current currently selected optimal (nullable) 
  */
 protected void CreateShortcutCallback(Address start, SortedList score_table, Address current) {
   if (score_table.Count > 0) {
     /**
      * we remember our address and the start of range inside the token.
      * token is the concatenation of 
      * (a) local node address
      * (b) random target for the range queried by target selector
      */
     string token = _node.Address + start.ToString();
     //connect to the min_target
     Address min_target = (Address) score_table.GetByIndex(0);
     ISender send = null;
     if (start.Equals(min_target)) {
       //looks like the target selector simply returned our random address
       if (LogEnabled) {
         ProtocolLog.Write(ProtocolLog.SCO, 
                           String.Format("SCO local: {0}, Connecting (shortcut) to min_target: {1} (greedy), random_target: {2}.", 
                                         _node.Address, min_target, start));
       }
       //use a greedy sender
       send = new AHGreedySender(_node, min_target);
     } else {
       if (LogEnabled) {
         ProtocolLog.Write(ProtocolLog.SCO, 
                           String.Format("SCO local: {0}, Connecting (shortcut) to min_target: {1} (exact), random_target: {2}.", 
                               _node.Address, min_target, start));
       }
       //use exact sender
       send = new AHExactSender(_node, min_target);
     }
     ConnectTo(send, min_target, STRUC_SHORT, token);
   }
 }
Esempio n. 6
0
        /// <summary>This method handles IPPackets that come from Brunet, i.e.,
        /// abroad.  </summary>
        /// <param name="packet"> The packet from Brunet.</param>
        /// <param name="ret">An ISender to send data to the Brunet node that sent
        /// the packet.</param>
        public virtual void HandleIPIn(MemBlock packet, ISender ret)
        {
            if(_secure_senders && !(ret is SecurityAssociation)) {
            return;
              }

              Address addr = null;
              if(ret is SecurityAssociation) {
            ret = ((SecurityAssociation) ret).Sender;
              }

              if(ret is AHSender) {
            addr = ((AHSender) ret).Destination;
              } else {
            ProtocolLog.Write(IpopLog.PacketLog, String.Format(
              "Incoming packet was not from an AHSender: {0}.", ret));
            return;
              }

              if(_translator != null) {
            try {
              packet = _translator.Translate(packet, addr);
            }
            catch (Exception e) {
              if(ProtocolLog.Exceptions.Enabled) {
            ProtocolLog.Write(ProtocolLog.Exceptions, e.ToString());
              }
              return;
            }
              }

              IPPacket ipp = new IPPacket(packet);

              try {
            if(!_address_resolver.Check(ipp.SourceIP, addr)) {
              return;
            }
              } catch (AddressResolutionException ex) {
            if(ex.Issue == AddressResolutionException.Issues.DoesNotExist) {
              ProtocolLog.WriteIf(IpopLog.ResolverLog, "Notifying remote node of " +
              " missing address: " + addr + ":" + ipp.SSourceIP);
              ISender sender = new AHExactSender(Brunet, addr);
              Brunet.Rpc.Invoke(sender, null, "Ipop.NoSuchMapping", ipp.SSourceIP);
              return;
            } else {
              throw;
            }
              }

              if(IpopLog.PacketLog.Enabled) {
            ProtocolLog.Write(IpopLog.PacketLog, String.Format(
                          "Incoming packet:: IP src: {0}, IP dst: {1}, p2p " +
                              "from: {2}, size: {3}", ipp.SSourceIP, ipp.SDestinationIP,
                              ret, packet.Length));
              }

              WriteIP(packet);
        }
Esempio n. 7
0
        /**
         * Makes the ping request to a friend.
         * @param address the address of the friend.
         * @param dhtKey the friend's dhtkey.
         */
        protected void FriendSearch(string address, string dhtKey, 
      string query)
        {
            Address addr = AddressParser.Parse(address);
              Channel q = new Channel();
              q.CloseAfterEnqueue();
              q.CloseEvent += delegate(object obj, EventArgs eargs) {
            try {
              RpcResult res = (RpcResult) q.Dequeue();
              string result = (string) res.Result;
              UpdateDnsMapping(dhtKey, result);
              ProtocolLog.WriteIf(SocialLog.SVPNLog,
                          String.Format("SEARCH FRIEND REPLY: {0} {1} {2} {3}",
                          DateTime.Now.TimeOfDay, dhtKey, address, result));
            } catch(Exception e) {
              _friends[dhtKey].Time = SocialUser.TIMEDEFAULT;
              ProtocolLog.WriteIf(SocialLog.SVPNLog, e.Message);
              ProtocolLog.WriteIf(SocialLog.SVPNLog,
                             String.Format("SEARCH FRIEND FAILURE: {0} {1} {2}",
                             DateTime.Now.TimeOfDay, dhtKey, address));
            }
              };
              ProtocolLog.WriteIf(SocialLog.SVPNLog,
                          String.Format("SEARCH FRIEND REQUEST: {0} {1} {2}",
                          DateTime.Now.TimeOfDay, dhtKey, address));

              ISender sender = new AHExactSender(_node, addr);
              _rpc.Invoke(sender, q, "SocialVPN.GetDnsMapping", _local_user.DhtKey,
                  query);
        }
 protected void CreateBypassCallback(Address start, SortedList score_table, Address current) {
   if (score_table.Count > 0) {
     Address min_target = (Address) score_table.GetByIndex(0);
     if (LogEnabled) {
       ProtocolLog.Write(ProtocolLog.SCO, 
                         String.Format("SCO local: {0}, Connecting (bypass) to min_target: {1}", 
                                       _node.Address, min_target));
     }
     ISender send = new AHExactSender(_node, min_target);
     ConnectTo(send, STRUC_BYPASS);
   }
 }
    /// <summary>First we try to find a third party we can connect with for
    /// overlap, if that is successful, we attempt to connect to him, if that
    /// is successful, we create a new tunnel edge.</summary>
    protected void AttemptToCreateOverlap(TunnelEdgeCallbackAction teca)
    {
      WaitCallback create_connection = delegate(object o) {
        Address target = o as Address;
        if(o == null) {
          FailedEdgeCreate(teca);
          return;
        }

        ConnectionList cons = _connections;
        int index = cons.IndexOf(target);
        if(index < 0) {
          FailedEdgeCreate(teca);
          return;
        }

        List<Connection> overlap = new List<Connection>(1);
        overlap.Add(cons[index]);
        CreateEdge(teca, overlap);
      };

      Channel chan = new Channel(1);
      chan.CloseEvent += delegate(object o, EventArgs ea) {
        Address target = null;
        try {
          IDictionary msg = (chan.Dequeue() as RpcResult).Result as IDictionary;
          target = _ito.EvaluatePotentialOverlap(msg);
        } catch {
        }

        if(target == null) {
          FailedEdgeCreate(teca);
        } else {
          _oco.ConnectTo(target, create_connection);
        }
      };

      ISender s = new AHExactSender(_node, teca.TunnelTA.Target);
      _node.Rpc.Invoke(s, chan, "tunnel.RequestSync");
    }
 virtual protected void ConnectTo(Address target, string ConnectionType,
     string token)
 {
   ISender sender = new AHExactSender(_node, target);
   ConnectTo(sender, target, ConnectionType, _node.Address.ToString());
 }