Esempio n. 1
0
        public bool EqualSetup(FileCache other)
        {
            if (!string.Equals(_directory, other._directory))
            {
                return(false);
            }

            if (!string.Equals(_format, other._format))
            {
                return(false);
            }

            if (!_cacheExpireTime.Equals(other._cacheExpireTime))
            {
                return(false);
            }

            System.Diagnostics.Debug.Assert(_rwLock != null && other._rwLock != null && _rwLock != other._rwLock);

            return(true);
        }
Esempio n. 2
0
        /// <summary>
        /// Creates an instance of this class
        /// </summary>
        /// <param name="tileSource">the source to get the tiles from</param>
        /// <param name="layerName">name of the layer</param>
        /// <param name="transparentColor">transparent color off</param>
        /// <param name="showErrorInTile">generate an error tile if it could not be retrieved from source</param>
        /// <param name="fileCache">If the layer should use a file-cache so store tiles, set this to a fileCacheProvider. Set to null to avoid filecache</param>
        /// <param name="imgFormat">Set the format of the tiles to be used</param>
        public TileLayer(ITileSource tileSource, string layerName, Color transparentColor, bool showErrorInTile, BruTile.Cache.FileCache fileCache, ImageFormat imgFormat)
        {
            _source   = tileSource;
            LayerName = layerName;
            if (!transparentColor.IsEmpty)
            {
                _imageAttributes.SetColorKey(transparentColor, transparentColor);
            }
            _showErrorInTile = showErrorInTile;

#if !PocketPC
            _imageAttributes.SetWrapMode(WrapMode.TileFlipXY);
#endif
            _fileCache   = fileCache;
            _ImageFormat = imgFormat;
        }