public CharacterManagerBroker(SceneBroker broker, string ServiceName) { Logger = LogManager.GetLogger("Broker." + ServiceName + "Broker"); mBroker = broker; }
//key=ServerId value = 这个ServerId下的所有场景 //public Dictionary<int, List<SceneInfo>> mFromServerId2SceneInfo = new Dictionary<int, List<SceneInfo>>(); public SceneManagerBroker(SceneBroker broker, string ServiceName) { //Logger = LogManager.GetLogger("Broker." + ServiceName + "Broker"); mBroker = broker; }