Load() public method

public Load ( ) : void
return void
Esempio n. 1
0
        protected override void OnCreate(Bundle bundle) {
            TinyIoCContainer.Current.Register<WebMarco.Backend.App.Common.BaseAppDelegate, AppDelegate>(AppDelegate.Instance);
            TinyIoCContainer.Current.Register<AppHelper.Data.Manager, Manager>(new Manager((Context)this));
            AppHelper.Data.ConnectDatabase();
            base.OnCreate(bundle);

            /// Program entry point is here
            


            MainView = new MainView(this);
            SetContentView((View)MainView);
            MainView.Load();
        }
Esempio n. 2
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        public override void MakeKeyAndVisible() {
            ///Is not necessary
            //TinyIoCContainer.Current.Register<WebMarco.Backend.App.Common.BaseAppDelegate, AppDelegate>((AppDelegate)(AppDelegate.Instance));
            //TinyIoCContainer.Current.Register<AppHelper.Data.Manager, Manager>(new Manager());
            //AppHelper.Data.ConnectDatabase();//TODO: noo has to be done async - otherwise will kill the app on huge db load due to timeout
            MainView = new MainView(this);
            MainView.CurrentFrame = Rectangle.GetWithRectangleF(UIScreen.MainScreen.Bounds);
            //SetContentView((View)MainView);
            UIViewController rootViewController = new UIViewController();
            rootViewController.View = (UIView)MainView;
            //MainView.Load(); //TODO: or here
            RootViewController = rootViewController;
            base.MakeKeyAndVisible();

            MainView.Load(); //TODO: or here

            /// Program entry point is here




        }