/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public void PrzypiszReferencje(GraphicsDeviceManager graphics, ContentManager Content, Mapa Mapa1,Menu Menu1,Player Gracz1,Player Gracz2,Kontroler Klawiatura1,Game1.Stan GameState, KeyboardState keyboardState) { this.graphics = graphics; this.Content = Content; this.Mapa1 = Mapa1; this.Menu1 = Menu1; this.Gracz1 = Gracz1; this.Gracz2 = Gracz2; this.Klawiatura1 = Klawiatura1; this.GameState = GameState; this.keyboardState = keyboardState; }