/// <summary> /// Deprecated Method for adding a new object to the Units EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToUnits(Unit unit) { base.AddObject("Units", unit); }
/// <summary> /// Create a new Unit object. /// </summary> /// <param name="unitId">Initial value of the UnitId property.</param> public static Unit CreateUnit(global::System.Int32 unitId) { Unit unit = new Unit(); unit.UnitId = unitId; return unit; }