Esempio n. 1
0
		public ScriptTreeLayer AddLayer(int layerNumber)
		{
			var layer = new ScriptTreeLayer(this, layerNumber);
			if (Layers.Count == layerNumber)
				Layers.Add(layer);
			else
				throw new Exception("Attempt to add layer " + layerNumber + " when layer count is " + Layers.Count);

			return layer;
		}
Esempio n. 2
0
		/// <summary>
		/// Inserts empty layers below layerNumber in the tree to accomodate an upcoming merge
		/// </summary>
		public void ExtendBelowLayer(int layerNumber, int numberOfLayersToInsert)
		{
			// Example: 0, 1, 2, 3
			// insert (a, b) below 1
			// goal: 0, 1, 2, 3, 4, 5
			// start at 2, add 2 and 3,
			// increase old 2 and 3 to 4 and 5, meaning after insert start at 4th index

			// These are Lists so this operation can be expensive
			layerNumber++;

			// Build the layer list
			var newLayers = new ScriptTreeLayer[numberOfLayersToInsert];
			for (int i = 0; i < numberOfLayersToInsert; i++)
				newLayers[i] = new ScriptTreeLayer(this, layerNumber + i);

			// Insert empty layers all at once to prevent repeated
			Layers.InsertRange(layerNumber, newLayers);

			// Fix layer numbers in the downstream
			for (int i = layerNumber + numberOfLayersToInsert; i < Layers.Count; i++)
				Layers[i].LayerNumber = i;
		}