/// <summary> // Real-time Collision Detection. /// </summary> public abstract bool RayCast(out B2RayCastOutput output, B2RayCastInput input, B2Transform xf);
public override bool RayCast(out B2RayCastOutput output, B2RayCastInput input, B2Transform xf) { output = new B2RayCastOutput(); return false; }
/// <summary> // Real-time Collision Detection. /// </summary> public bool RayCast(B2RayCastOutput output, B2RayCastInput input) { return false; }