public static TweenScale IsMultiply(this TweenScale tween, bool is_multiply) { tween.isMultiply = is_multiply; return(tween); }
public static TweenScale Scale(GameObject owner, Vector3 from, Vector3 to, float duration) { var tween = new TweenScale(owner, duration, from, to); return(tween); }
public static TweenScale Scale(GameObject owner, float duration) { var tween = new TweenScale(owner, duration); return(tween); }