Esempio n. 1
0
        public void assignReservation()
        {
            using (bowlingEntities db = new bowlingEntities())
            {
                lane lane = (from l in db.lanes
                             join g in db.games on l.Id equals g.Lane_id
                             where g.State != "finished"
                             select l).SingleOrDefault();

                db.games.Attach(this);
                db.Entry(this).State = EntityState.Modified;

                if (lane != null)
                    this.Lane_id = lane.Id;
                else
                    this.Lane_id = (from l in db.lanes select l).SingleOrDefault().Id;
            }
        }
Esempio n. 2
0
        public void assignToLane()
        {
            using (var db = new bowlingEntities())
            {
                lane lane = (from l in db.lanes
                             where l.State == "available"
                             select l).SingleOrDefault();

                db.games.Attach(this);
                db.Entry(this).State = EntityState.Modified;

                if (lane != null)
                {
                    this.Lane_id = lane.Id;
                }
                else
                {
                    this.assignReservation();
                }

                db.SaveChanges();
            }
        }
Esempio n. 3
0
        public game createGame()
        {
            using (var db = new bowlingEntities())
            {
                db.players.Attach(this);
                db.Entry(this).State = EntityState.Modified;

                game game = new game();
                game.players.Add(this);

                try
                {
                    db.games.Add(game);
                    db.SaveChanges();
                }
                catch (Exception e)
                {
                    throw new Exception("Error", e);
                }

                return game;
            }
        }