void LoadPlayerAvatar(SteamPlayer player, int id, int width, int height, bool raiseEvent)
 {
     if (width == 32)
     {
         player.ReleaseSmallAvatar();
         player.smallAvatar = GetSteamAvatar(id, width, height);
         if (raiseEvent && (player.smallAvatar != null))
         {
             InternalPersonaStateChanged(player, EOnlinePlayerChangedFlags.Avatar);
         }
     }
     else
     {
         player.ReleaseLargeAvatar();
         player.largeAvatar = GetSteamAvatar(id, width, height);
         if (raiseEvent && (player.largeAvatar != null))
         {
             InternalPersonaStateChanged(player, EOnlinePlayerChangedFlags.Avatar);
         }
     }
 }