public void Should_BeAbleTo_RepairBike()
        {
            var maintenance    = new Maintenance();
            var dockingStation = new DockingStation(2);
            var bike           = new Bike();

            dockingStation.Dock(bike, 1);
            dockingStation.ReportBroken(1);

            maintenance.Repair(bike);

            Assert.That(bike.Working, Is.True);
        }
        public void Should_NotBeAbleToDock_ANullBike()
        {
            var dockingStation = new DockingStation(1);

            Assert.Throws <Exception>(() => dockingStation.Dock(null, 0));
        }
        public void Should_OnlyRealeaseBike_IfOneExistsInDockingStation()
        {
            var dockingStation = new DockingStation(0);

            Assert.Throws <Exception>(() => dockingStation.ReleaseBike(1));
        }
Esempio n. 4
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 public void ReDockRepairedBike(DockingStation dockingStation)
 {
     dockingStation.DockBike(bikeDock[bikeDock.Count - 1]);
     bikeDock.RemoveAt(bikeDock.Count - 1);
 }