Esempio n. 1
0
        public void TestFilteredDocSetIterator()
        {
            var set1 = new IntArrayDocIdSet();
            for (int i = 0; i < 100; i++)
            {
                set1.AddDoc(2 * i); // 100 even numbers
            }

            var filteredIter = new MyFilteredDocSetIterator(set1.Iterator());

            var bs = new BitSet(200);
            for (int i = 0; i < 100; ++i)
            {
                int n = 10 * i;
                if (n < 200)
                {
                    bs.Set(n, true);
                }
            }

            try
            {
                while (filteredIter.NextDoc() != DocIdSetIterator.NO_MORE_DOCS)
                {
                    int doc = filteredIter.DocID();
                    if (!bs.Get(doc))
                    {
                        Assert.Fail("failed: " + doc + " not in expected set");
                        return;
                    }
                    else
                    {
                        bs.Set(doc, false);
                    }
                }
                var cardinality = bs.Cardinality();
                if (cardinality > 0)
                {
                    Assert.Fail("failed: leftover cardinality: " + cardinality);
                }
            }
            catch (Exception e)
            {
                Assert.Fail(e.Message);
            }
        }
 protected virtual void Condense(float[] floats)
 {
     if (floats.Length != _capacity)
     {
         throw new ArgumentException("bad input float array of length " + floats.Length + " for capacity: " + _capacity);
     }
     var bits = new BitSet(floats.Length);
     int on = 0;
     for (int i = 0; i < floats.Length; i++)
     {
         if (floats[i] != 0f)
         {
             bits.Set(i, true);
             on++;
         }
     }
     if (((float)on) / ((float)floats.Length) < ON_RATIO_CUTOFF)
     {
         // it's worth compressing
         if (0 == on)
         {
             // it's worth super-compressing
             _floats = null;
             _bits = null;
             _referencePoints = null;
             // capacity is good.
         }
         else
         {
             _bits = bits;
             _floats = new float[_bits.Cardinality()];
             _referencePoints = new int[floats.Length / REFERENCE_POINT_EVERY];
             int i = 0;
             int floatsIdx = 0;
             int refIdx = 0;
             while (i < floats.Length && (i = _bits.NextSetBit(i)) >= 0)
             {
                 _floats[floatsIdx] = floats[i];
                 while (refIdx < i / REFERENCE_POINT_EVERY)
                 {
                     _referencePoints[refIdx++] = floatsIdx;
                 }
                 floatsIdx++;
                 i++;
             }
             while (refIdx < _referencePoints.Length)
             {
                 _referencePoints[refIdx++] = floatsIdx;
             }
         }
     }
     else
     {
         // it's not worth compressing
         _floats = floats;
         _bits = null;
     }
 }