public void StartNewEventMap(TypeMap newTypeMap) { typeMap = newTypeMap; print("New event"); }
//event map public void StartNewEventMap(TypeMap typeMap) => slotEvent.StartNewEventMap(typeMap);
public void StartNewEventMap(TypeMap newTypeMap) { typeMap = newTypeMap; print("New event"); }
//event map public void StartNewEventMap(TypeMap typeMap) => slotEvent.StartNewEventMap(typeMap);