/// <summary> /// Update in every timestep tensors to implement the added damping model (Banks et.al. 2017). /// </summary> internal override void UpdateDampingTensors() { AddedDampingTensor = AddedDamping.RotateTensor(GetAngle(0), m_StartingAngle, AddedDampingTensor); Aux.TestArithmeticException(AddedDampingTensor, "particle added damping tensor"); }
/// <summary> /// Update in every timestep tensors to implement the added damping model (Banks et.al. 2017) /// </summary> public void UpdateDampingTensors() { AddedDampingTensor = AddedDamping.RotateTensor(Angle[0], StartingAngle, AddedDampingTensor); }