/// <summary>
        /// Finds the Symbol with the same id as the parameter id,
        /// and stores it in ViewData["symb"].
        /// Returns the Edit-view.
        /// </summary>
        /// <param name="id"></param>
        /// <returns>~/Symbol/Edit.cshtml</returns>
        public ActionResult Edit(int id)
        {
            if (Session["logged_in"] == null)
                return RedirectToAction("Index", "Index");

            if(id != 0)
            {
                SymbolBLL symbols = new SymbolBLL();
                Symbol toEdit = symbols.GetExactByID(id);

                if(toEdit == null)
                {
                    TempData["msg"] = "Could not find symbol with id " + id;
                }
                else
                {
                    SymbolTypeBLL types = new SymbolTypeBLL();
                    try
                    {
                        ViewData["symbol"] = toEdit;
                        TypeCodes type = types.GetExactBySymID(id).typeIndicator;
                        ViewData["type"] = type;
                        return View();
                    }
                    catch(NullReferenceException)
                    {
                        ViewData["type"] = null;
                        return View();
                    }

                }
            }
            else
            {
                TempData["msg"] = "Invalid Id.";
            }

            return RedirectToAction("Index");
        }
        public ActionResult Edit(int symbolId, int symbolType)
        {
            if (Session["logged_in"] == null)
                return RedirectToAction("Index", "Index");

            if(symbolId != 0)
            {
                SymbolBLL symbols = new SymbolBLL();
                Symbol toEdit = symbols.GetExactByID(symbolId);

                if(toEdit != null)
                {
                    if(symbolType == 0)
                    {
                        SymbolTypeBLL types = new SymbolTypeBLL();
                        types.SetStandardForSymID(toEdit.symId);
                    }
                    else
                    {
                        TypeCodes type = new TypeCodes();

                        switch (symbolType)
                        {
                            case 1: type = TypeCodes.INDICATOR;
                                break;
                            case 2: type = TypeCodes.NUMERICAL;
                                break;
                            case 3: type = TypeCodes.LATIN;
                                break;
                        }

                        SymbolTypeBLL types = new SymbolTypeBLL();
                        if(types.GetExactBySymID(toEdit.symId) != null)
                        {
                            types.UpdateTypeForSymID(toEdit.symId, type);
                        }
                        else
                        {
                            types.SetLanguageForSymID(toEdit.symId, type);
                        }
                    }
                    TempData["msg"] = "Symbol with id " + symbolId + " was successfully edited!";
                }
                else
                {
                    TempData["msg"] = "Could find and edit symbol with id " + symbolId;
                }
            }
            else
            {
                TempData["msg"] = "SymbolId is not valid.";
            }
            return RedirectToAction("Index");
        }