Esempio n. 1
0
        public void ChoiceOptionIfPlayerFirst(Dealer dealer, Player player)
        {
            bool play = true;

            do
            {
                Console.WriteLine("Your whant one more card ?");
                Console.WriteLine();
                Console.WriteLine("1. Take");
                Console.WriteLine("2. Stay");
                string decision = Console.ReadLine();

                switch (decision)
                {
                case "1":
                    Console.WriteLine("Your take one more card :");
                    player.playerHand = player.OneMoreCardToPlayer(playingDeck, --cardIndex);

                    if (Deck.DeckValueCalculating(dealer.dealerHand) <= 16)
                    {
                        Console.WriteLine("Dealer take one mor card :");
                        dealer.dealerHand = dealer.OneMoreCardToDealer(playingDeck, --cardIndex);
                        if (Deck.DeckValueCalculating(player.playerHand) > 21)
                        {
                            play = false;
                            break;
                        }
                    }
                    else
                    {
                        Console.WriteLine("Dealer decides to stay!");
                        if (Deck.DeckValueCalculating(player.playerHand) > 21)
                        {
                            play = false;
                            break;
                        }
                    }
                    Console.WriteLine();
                    Console.WriteLine($"Dealer have {dealer.dealerCounter}  cards");
                    Console.WriteLine();
                    Console.WriteLine("Your have next cards :");
                    Deck.PrintDeck(player.playerHand);
                    Console.WriteLine($"Your total score {Deck.DeckValueCalculating(player.playerHand)}");
                    Console.WriteLine();
                    Console.WriteLine("press any key to continue....");
                    break;

                case "2":
                    do
                    {
                        Console.Clear();
                        Console.WriteLine("You stay !!!");
                        if (Deck.DeckValueCalculating(dealer.dealerHand) <= 17)
                        {
                            Console.WriteLine("Dealer take one more card ");
                            dealer.dealerHand = dealer.OneMoreCardToDealer(playingDeck, --cardIndex);
                        }
                        else
                        {
                            Console.WriteLine("Dealer decides to stay !!!");
                            play = false;
                            break;
                        }
                    }while (play);

                    Console.WriteLine();
                    Console.WriteLine($"Dealer have {dealer.dealerCounter} cards");
                    Console.WriteLine("You have next cards :");
                    Deck.PrintDeck(player.playerHand);
                    Console.WriteLine($"Your totatl score {Deck.DeckValueCalculating(player.playerHand)}");
                    Console.WriteLine();
                    Console.WriteLine("press any key to continue....");
                    break;

                default:
                    Console.WriteLine("Incorrect input...");
                    break;
                }
            }while (play);
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            Card[] cards = new Card[52];
            Game   game  = new Game();
            bool   play  = true;

            while (play)
            {
                game.Initialize(cards);
                Console.WriteLine("Choise  who draws the card first");
                Console.WriteLine("1. Dealer");
                Console.WriteLine("2. Player");
                string decision = Console.ReadLine();

                if (decision == "1")
                {
                    Console.WriteLine("Dealer first take a card :");
                    Console.WriteLine("Shaffle deck.........");
                    Deck.Shuffle(game.playingDeck);
                    Thread.Sleep(1000);

                    Console.Clear();


                    Dealer dealer = new Dealer(game.playingDeck, --Game.cardIndex);
                    Console.WriteLine($"Dealer take a {dealer.dealerCounter} cards");

                    Player player = new Player(game.playingDeck, --Game.cardIndex);
                    Console.WriteLine($"Player take {player.playerCounter} cards");

                    Console.WriteLine("You are holding cards");
                    Deck.PrintDeck(player.playerHand);

                    Console.WriteLine($"Value of your hand  {Deck.DeckValueCalculating(player.playerHand)}");
                    Console.WriteLine("Press any key for continue....");
                    Console.ReadKey();

                    if (!game.CheckAces(dealer, player))
                    {
                        game.ChoiceOptionIfDealerFirst(dealer, player);
                        game.CalculaitingPoints(dealer, player);
                    }
                    play = game.GameResult();
                }
                else if (decision == "2")
                {
                    Console.WriteLine("Your first take a card");
                    Deck.Shuffle(game.playingDeck);

                    Player player = new Player(game.playingDeck, --Game.cardIndex);
                    Console.WriteLine($"Your take a {player.playerCounter} cards");

                    Dealer dealer = new Dealer(game.playingDeck, --Game.cardIndex);
                    Console.WriteLine($"Dealer take a {dealer.dealerCounter} cards");

                    Console.WriteLine($"Value of your hand : {Deck.DeckValueCalculating(player.playerHand)}");
                    Console.WriteLine("Press ane key for continue...");
                    Console.ReadKey();

                    if (!game.CheckAces(dealer, player))
                    {
                        game.ChoiceOptionIfPlayerFirst(dealer, player);
                        game.CalculaitingPoints(dealer, player);
                    }
                    play = game.GameResult();
                }
                else
                {
                    Console.WriteLine("Incorrect input.");
                    Console.WriteLine("try againe");
                }
            }

            Console.ReadKey();
        }