Esempio n. 1
0
        /**
        * Computes the <code>[&#964;]</code>-adic window NAF of an element
        * <code>&#955;</code> of <code><b>Z</b>[&#964;]</code>.
        * @param mu The parameter &#956; of the elliptic curve.
        * @param lambda The element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code> of which to compute the
        * <code>[&#964;]</code>-adic NAF.
        * @param width The window width of the resulting WNAF.
        * @param pow2w 2<sup>width</sup>.
        * @param tw The auxiliary value <code>t<sub>w</sub></code>.
        * @param alpha The <code>&#945;<sub>u</sub></code>'s for the window width.
        * @return The <code>[&#964;]</code>-adic window NAF of
        * <code>&#955;</code>.
        */
        public static sbyte[] TauAdicWNaf(sbyte mu, ZTauElement lambda,
            sbyte width, BigInteger pow2w, BigInteger tw, ZTauElement[] alpha)
        {
            if (!((mu == 1) || (mu == -1)))
                throw new ArgumentException("mu must be 1 or -1");

            BigInteger norm = Norm(mu, lambda);

            // Ceiling of log2 of the norm
            int log2Norm = norm.BitLength;

            // If length(TNAF) > 30, then length(TNAF) < log2Norm + 3.52
            int maxLength = log2Norm > 30 ? log2Norm + 4 + width : 34 + width;

            // The array holding the TNAF
            sbyte[] u = new sbyte[maxLength];

            // 2^(width - 1)
            BigInteger pow2wMin1 = pow2w.ShiftRight(1);

            // Split lambda into two BigIntegers to simplify calculations
            BigInteger r0 = lambda.u;
            BigInteger r1 = lambda.v;
            int i = 0;

            // while lambda <> (0, 0)
            while (!((r0.Equals(BigInteger.Zero))&&(r1.Equals(BigInteger.Zero))))
            {
                // if r0 is odd
                if (r0.TestBit(0))
                {
                    // uUnMod = r0 + r1*tw Mod 2^width
                    BigInteger uUnMod
                        = r0.Add(r1.Multiply(tw)).Mod(pow2w);

                    sbyte uLocal;
                    // if uUnMod >= 2^(width - 1)
                    if (uUnMod.CompareTo(pow2wMin1) >= 0)
                    {
                        uLocal = (sbyte) uUnMod.Subtract(pow2w).IntValue;
                    }
                    else
                    {
                        uLocal = (sbyte) uUnMod.IntValue;
                    }
                    // uLocal is now in [-2^(width-1), 2^(width-1)-1]

                    u[i] = uLocal;
                    bool s = true;
                    if (uLocal < 0)
                    {
                        s = false;
                        uLocal = (sbyte)-uLocal;
                    }
                    // uLocal is now >= 0

                    if (s)
                    {
                        r0 = r0.Subtract(alpha[uLocal].u);
                        r1 = r1.Subtract(alpha[uLocal].v);
                    }
                    else
                    {
                        r0 = r0.Add(alpha[uLocal].u);
                        r1 = r1.Add(alpha[uLocal].v);
                    }
                }
                else
                {
                    u[i] = 0;
                }

                BigInteger t = r0;

                if (mu == 1)
                {
                    r0 = r1.Add(r0.ShiftRight(1));
                }
                else
                {
                    // mu == -1
                    r0 = r1.Subtract(r0.ShiftRight(1));
                }
                r1 = t.ShiftRight(1).Negate();
                i++;
            }
            return u;
        }
Esempio n. 2
0
        /**
        * Computes the <code>&#964;</code>-adic NAF (non-adjacent form) of an
        * element <code>&#955;</code> of <code><b>Z</b>[&#964;]</code>.
        * @param mu The parameter <code>&#956;</code> of the elliptic curve.
        * @param lambda The element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code>.
        * @return The <code>&#964;</code>-adic NAF of <code>&#955;</code>.
        */
        public static sbyte[] TauAdicNaf(sbyte mu, ZTauElement lambda)
        {
            if (!((mu == 1) || (mu == -1)))
                throw new ArgumentException("mu must be 1 or -1");

            BigInteger norm = Norm(mu, lambda);

            // Ceiling of log2 of the norm
            int log2Norm = norm.BitLength;

            // If length(TNAF) > 30, then length(TNAF) < log2Norm + 3.52
            int maxLength = log2Norm > 30 ? log2Norm + 4 : 34;

            // The array holding the TNAF
            sbyte[] u = new sbyte[maxLength];
            int i = 0;

            // The actual length of the TNAF
            int length = 0;

            BigInteger r0 = lambda.u;
            BigInteger r1 = lambda.v;

            while(!((r0.Equals(BigInteger.Zero)) && (r1.Equals(BigInteger.Zero))))
            {
                // If r0 is odd
                if (r0.TestBit(0))
                {
                    u[i] = (sbyte) BigInteger.Two.Subtract((r0.Subtract(r1.ShiftLeft(1))).Mod(Four)).IntValue;

                    // r0 = r0 - u[i]
                    if (u[i] == 1)
                    {
                        r0 = r0.ClearBit(0);
                    }
                    else
                    {
                        // u[i] == -1
                        r0 = r0.Add(BigInteger.One);
                    }
                    length = i;
                }
                else
                {
                    u[i] = 0;
                }

                BigInteger t = r0;
                BigInteger s = r0.ShiftRight(1);
                if (mu == 1)
                {
                    r0 = r1.Add(s);
                }
                else
                {
                    // mu == -1
                    r0 = r1.Subtract(s);
                }

                r1 = t.ShiftRight(1).Negate();
                i++;
            }

            length++;

            // Reduce the TNAF array to its actual length
            sbyte[] tnaf = new sbyte[length];
            Array.Copy(u, 0, tnaf, 0, length);
            return tnaf;
        }
Esempio n. 3
0
        /**
        * Multiplies a {@link BitcoinKit.BouncyCastle.math.ec.F2mPoint F2mPoint}
        * by an element <code>&#955;</code> of <code><b>Z</b>[&#964;]</code>
        * using the <code>&#964;</code>-adic NAF (TNAF) method.
        * @param p The F2mPoint to Multiply.
        * @param lambda The element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code>.
        * @return <code>&#955; * p</code>
        */
        public static F2mPoint MultiplyTnaf(F2mPoint p, ZTauElement lambda)
        {
            F2mCurve curve = (F2mCurve)p.Curve;
            sbyte mu = curve.GetMu();
            sbyte[] u = TauAdicNaf(mu, lambda);

            F2mPoint q = MultiplyFromTnaf(p, u);

            return q;
        }
Esempio n. 4
0
        /**
        * Computes the norm of an element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code>.
        * @param mu The parameter <code>&#956;</code> of the elliptic curve.
        * @param lambda The element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code>.
        * @return The norm of <code>&#955;</code>.
        */
        public static BigInteger Norm(sbyte mu, ZTauElement lambda)
        {
            BigInteger norm;

            // s1 = u^2
            BigInteger s1 = lambda.u.Multiply(lambda.u);

            // s2 = u * v
            BigInteger s2 = lambda.u.Multiply(lambda.v);

            // s3 = 2 * v^2
            BigInteger s3 = lambda.v.Multiply(lambda.v).ShiftLeft(1);

            if (mu == 1)
            {
                norm = s1.Add(s2).Add(s3);
            }
            else if (mu == -1)
            {
                norm = s1.Subtract(s2).Add(s3);
            }
            else
            {
                throw new ArgumentException("mu must be 1 or -1");
            }

            return norm;
        }
        /**
        * Multiplies a {@link BitcoinKit.BouncyCastle.math.ec.F2mPoint F2mPoint}
        * by an element <code>&#955;</code> of <code><b>Z</b>[&#964;]</code> using
        * the <code>&#964;</code>-adic NAF (TNAF) method.
        * @param p The F2mPoint to multiply.
        * @param lambda The element <code>&#955;</code> of
        * <code><b>Z</b>[&#964;]</code> of which to compute the
        * <code>[&#964;]</code>-adic NAF.
        * @return <code>p</code> multiplied by <code>&#955;</code>.
        */
        private F2mPoint MultiplyWTnaf(F2mPoint p, ZTauElement lambda,
            PreCompInfo preCompInfo, sbyte a, sbyte mu)
        {
            ZTauElement[] alpha = (a == 0) ? Tnaf.Alpha0 : Tnaf.Alpha1;

            BigInteger tw = Tnaf.GetTw(mu, Tnaf.Width);

            sbyte[]u = Tnaf.TauAdicWNaf(mu, lambda, Tnaf.Width,
                BigInteger.ValueOf(Tnaf.Pow2Width), tw, alpha);

            return MultiplyFromWTnaf(p, u, preCompInfo);
        }