public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { PropertyDrawerHelper.LoadAttributeTooltip(this, label); var nameProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.name); var typeProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.type); var curveProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.curve); var fromProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.from); var toProperty = property.GetMemberProperty <TweenShaderProperty>(p => p.to); var mainRow = position.Row(0); var fromRect = position.Row(1).Right(-FromToPadding); var toRect = position.Row(2).Right(-FromToPadding); Rect nameRect, typeRect, curveRect; nameRect = mainRow.Right(CurveWidth, out curveRect).Right(TypeWidth, out typeRect); var tweenShader = property.serializedObject.targetObject as TweenShader; var targetRenderer = tweenShader.targetRenderer; if (targetRenderer == null) { nameProperty.stringValue = EditorGUI.TextField(nameRect, nameProperty.stringValue); typeProperty.enumValueIndex = EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); } else { TweenShaderPropertiesCache cache; if (!propertiesCache.TryGetValue(targetRenderer, out cache)) { cache = new TweenShaderPropertiesCache(); propertiesCache.Add(targetRenderer, cache); } cache.UpdateProperties(tweenShader); int index = System.Array.IndexOf(cache.propertyNameOptions, nameProperty.stringValue); index = EditorGUI.Popup(nameRect, index, cache.propertyNameOptions); nameProperty.stringValue = cache.properties[index].name; typeProperty.enumValueIndex = ( int )cache.properties[index].type; EditorGUI.BeginDisabledGroup(true); EditorGUI.Popup(typeRect, typeProperty.enumValueIndex, typeProperty.enumDisplayNames); EditorGUI.EndDisabledGroup(); } curveProperty.animationCurveValue = EditorGUI.CurveField(curveRect, curveProperty.animationCurveValue); EditorHelper.BeginChangeLabelWidth(FromToLabelWidth); Vector4 fromVector = fromProperty.vector4Value; Vector4 toVector = toProperty.vector4Value; var type = (TweenShaderProperty.Type)typeProperty.enumValueIndex; switch (type) { case TweenShaderProperty.Type.Float: fromVector.x = EditorGUI.FloatField(fromRect, fromLabel, fromVector.x); fromProperty.vector4Value = fromVector; toVector.x = EditorGUI.FloatField(toRect, toLabel, toVector.x); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Vector: float labelWidth = EditorGUIUtility.labelWidth; EditorGUI.LabelField(fromRect.Left(labelWidth), fromLabel); fromVector = EditorGUI.Vector4Field(fromRect.Right(-labelWidth).Row(-1), "", fromVector); fromProperty.vector4Value = fromVector; EditorGUI.LabelField(toRect.Left(labelWidth), toLabel); toVector = EditorGUI.Vector4Field(toRect.Right(-labelWidth).Row(-1), "", toVector); toProperty.vector4Value = toVector; break; case TweenShaderProperty.Type.Color: fromVector = EditorGUI.ColorField(fromRect, fromLabel, fromVector, true, true, true, colorPickerConfig); fromProperty.vector4Value = fromVector; toVector = EditorGUI.ColorField(toRect, toLabel, toVector, true, true, true, colorPickerConfig); toProperty.vector4Value = toVector; break; } EditorHelper.EndChangeLabelWidth(); property.serializedObject.ApplyModifiedProperties(); }
public void Dispose() { EditorHelper.EndBox(); }
public BoxGroup(string label) { EditorHelper.BeginBox(label); }
public BoxGroup(ref Vector2 scroll, string label) { scroll = EditorHelper.BeginBox(scroll, label); }