Esempio n. 1
0
 /// <summary>
 /// Find the Maximum Score in given list
 /// </summary>
 /// <param name="scores">List of scores</param>
 /// <returns>Maximum score</returns>
 private static Score GetMaximumScore(Score[] scores)
 {
     Score maxScore = scores[DeleteState].Value > scores[InsertState].Value ? scores[DeleteState] : scores[InsertState];
     return maxScore.Value > scores[MatchState].Value ? maxScore : scores[MatchState];
 }
Esempio n. 2
0
 /// <summary>
 /// Initializes a new instance of the Node class
 /// </summary>
 internal Node()
 {
     Scores = new Score[3] { new Score(), new Score(), new Score() };
 }
Esempio n. 3
0
 /// <summary>
 /// Calculate the score of operation
 /// </summary>
 /// <param name="currentScore">Current Score</param>
 /// <param name="deleteScore">Score of delete</param>
 /// <param name="insertScore">Score of Insert</param>
 /// <param name="matchScore">Score of match</param>
 private static void SetScore(
         Score currentScore,
         int deleteScore,
         int insertScore,
         int matchScore)
 {
     if (deleteScore > insertScore)
     {
         if (deleteScore > matchScore)
         {
             currentScore.Value = deleteScore;
             currentScore.State = DeleteState;
         }
         else
         {
             currentScore.Value = matchScore;
             currentScore.State = MatchState;
         }
     }
     else if (insertScore > matchScore)
     {
         currentScore.Value = insertScore;
         currentScore.State = InsertState;
     }
     else
     {
         currentScore.Value = matchScore;
         currentScore.State = MatchState;
     }
 }