Esempio n. 1
0
 //static int play_lock;
 /// <summary>
 /// Plays a single bingo event.
 /// </summary>
 /// <param name="State">the state to play - should have used a 'Step' function to get this</param>
 public void PlayGame(BingoGameState State)
 {
     BingoMatchEngine.Play(State);
     if (opened)
     {
         BingoPrize.ComputePrizes(State.game_event, State.game, State.winning_cards);
         foreach (wininfo win in State.winning_cards)
         {
             Local.bingo_tracking.AddWinner(win.playing_card.ID, win.mask, win.amount);
         }
     }
 }
Esempio n. 2
0
 public BingoPrize GetPrize(object key)
 {
     if (prizes == null)
     {
         prizes = new List <BingoPrize>();
     }
     foreach (BingoPrize prize in prizes)
     {
         if (prize.level.Equals(key))
         {
             return(prize);
         }
     }
     {
         BingoPrize prize;
         prizes.Add(prize = new BingoPrize(key, 0));
         return(prize);
     }
 }