Esempio n. 1
0
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            BinaryTreeNode <T> node = head;

            parent = null;

            if (node != null)
            {
                while (node != null)
                {
                    if (node.CompareTo(value) > 0)
                    {
                        node = node.Left;
                        // Visit left
                    }
                    else if (node.CompareTo(value) < 0)
                    {
                        node = node.Right;
                        //Visit right
                    }
                    else
                    {
                        //found
                        break;
                    }
                    parent = node;
                }
            }
            return(node);
        }
Esempio n. 2
0
        private void AddNode(BinaryTreeNode <T> addTo, BinaryTreeNode <T> nodeToAdd)
        {
            if (addTo.CompareTo(nodeToAdd) > 0)
            {
                if (addTo.LeftNode == null)
                {
                    addTo.LeftNode       = nodeToAdd;
                    nodeToAdd.ParentNode = addTo;
                    TraversalBack(nodeToAdd);
                    return;
                }
                AddNode(addTo.LeftNode, nodeToAdd);
                return;
            }

            if (addTo.CompareTo(nodeToAdd) <= 0)
            {
                if (addTo.RightNode == null)
                {
                    addTo.RightNode      = nodeToAdd;
                    nodeToAdd.ParentNode = addTo;
                    TraversalBack(nodeToAdd);
                    return;
                }
                AddNode(addTo.RightNode, nodeToAdd);
            }
        }
Esempio n. 3
0
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            BinaryTreeNode <T> current = _head;

            parent = null;

            while (current != null)
            {
                int result = current.CompareTo(value);
                if (result > 0)
                {
                    parent  = current;
                    current = current.Left;
                }
                else if (result < 0)
                {
                    parent  = current;
                    current = current.Right;
                }
                else
                {
                    break;
                }
            }
            return(current);
        }
        /// <summary>
        /// Finds and returns the first node containing the specified value.  If the value
        /// is not found, returns null.  Also returns the parent of the found node (or null)
        /// which is used in Remove.
        /// </summary>
        /// <param name="value">The value to search for</param>
        /// <param name="parent">The parent of the found node (or null)</param>
        /// <returns>The found node (or null)</returns>
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            // Now, try to find data in the tree
            BinaryTreeNode <T> current = _head;

            parent = null;

            // while we don't have a match
            while (current != null)
            {
                int result = current.CompareTo(value);

                if (result > 0)
                {
                    // if the value is less than current, go left.
                    parent  = current;
                    current = current.Left;
                }
                else if (result < 0)
                {
                    // if the value is more than current, go right.
                    parent  = current;
                    current = current.Right;
                }
                else
                {
                    // we have a match!
                    break;
                }
            }

            return(current);
        }
Esempio n. 5
0
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            // Метод FindWithParent возвращает первый найденный узел. Если значение не
            // найдено, метод возвращает Null. Так же возвращает родительский узел для
            // найденного значения
            BinaryTreeNode <T> current = _head;

            parent = null;
            while (current != null)
            {
                int result = current.CompareTo(value);
                if (result > 0)
                {
                    // Если искомое значение меньше значения текущего узла, переходим
                    // к левому потомку
                    parent  = current;
                    current = current.Left;
                }
                else if (result < 0)
                {
                    // Если искомое значение больше значения текущего узла, переходим
                    // к правому потомку
                    parent  = current;
                    current = current.Right;
                }
                else
                {
                    //Искомый элемент не найден
                    break;
                }
            }
            return(current);
        }
Esempio n. 6
0
        private void AddTo(BinaryTreeNode <T> node, T value)
        {
            var result = node.CompareTo(value);

            if (result > 0)
            {
                if (node.Left == null)
                {
                    node.Left = new BinaryTreeNode <T>(value);
                }
                else
                {
                    AddTo(node.Left, value);
                }
            }
            else
            {
                if (node.Right == null)
                {
                    node.Right = new BinaryTreeNode <T>(value);
                }
                else
                {
                    AddTo(node.Right, value);
                }
            }
        }
Esempio n. 7
0
        // Finds and returns the first node containing the specified value.
        // If the value is not found, it returns null.
        // Also returns the parent of the found node (or null).
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            // Try to find the data in the tree
            BinaryTreeNode <T> current = head;

            parent = null;

            // While we dont have a match
            while (current != null)
            {
                int result = current.CompareTo(value);

                // If the value is less than current, go left
                if (result > 0)
                {
                    parent  = current;
                    current = current.Left;
                }

                // If the value is more than current, go right
                else if (result < 0)
                {
                    parent  = current;
                    current = current.Right;
                }

                // Else, we have a match
                else
                {
                    break;
                }
            }

            return(current);
        }
Esempio n. 8
0
        private void SearchNode(BinaryTreeNode <T> searchIn, BinaryTreeNode <T> searchFor)
        {
            if (searchIn == null)
            {
                return;
            }

            //Node found
            if (searchIn.CompareTo(searchFor) == 0)
            {
                _searchResult = searchIn;
                return;
            }
            if (searchIn.CompareTo(searchFor) > 1)   //without this it iterates through the whole tree
            {
                SearchNode(searchIn.LeftNode, searchFor);
            }
            SearchNode(searchIn.RightNode, searchFor);
        }
Esempio n. 9
0
        private void SearchNode(BinaryTreeNode <T> searchIn, BinaryTreeNode <T> searchFor)
        {
            if (searchIn == null)
            {
                return;
            }

            //Node found
            if (searchIn.CompareTo(searchFor) == 0)
            {
                _searchResult = searchIn;
                return;
            }

            SearchNode(searchIn.LeftNode, searchFor);
            SearchNode(searchIn.RightNode, searchFor);
        }
Esempio n. 10
0
        private BinaryTreeNode <T> FindWithParent(T value, out BinaryTreeNode <T> parent)
        {
            //start at head
            BinaryTreeNode <T> current = _head;

            //parent starts null
            parent = null;

            //while current node is not null
            while (current != null)
            {
                //compare current with value to find.
                int result = current.CompareTo(value);

                //if current is bigger than value to find
                if (result > 0)
                {
                    //parent is now current
                    parent = current;
                    //new current will be current's left
                    current = current.Left;
                }
                else if (result < 0)
                {
                    //// if current is less than value to find

                    //parent becomes current
                    parent = current;
                    //new current be current's right
                    current = current.Right;
                }
                else
                {
                    //if results was 0, then it was a match
                    break;
                }
            }

            //return whatever current is at, either a value because of break or null
            //parent will be the parent of the found value or last value to be traversed or null if head node
            return(current);
        }
Esempio n. 11
0
        public BinaryTreeNode <T> Find(T data)
        {
            BinaryTreeNode <T> current = Head;

            while (current != null)
            {
                int result = current.CompareTo(data);

                if (result > 0)
                {
                    current = current.Left;
                }
                else if (result < 0)
                {
                    current = current.Right;
                }
                else
                {
                    return(current);
                }
            }

            return(current);
        }