/// <summary> /// Notifies the start of a new fight turn to each spell /// </summary> public void FightStart(GameFightStartingMessage msg) { foreach (Spell spell in m_spells) { //Character.SendMessage(String.Format("Spell {0} : initialCooldown {1}, maxCastPerTurn {2}, maxCastPerTarget {3}, maxStack {4}, GlobalCoolDown {5}, minCastInterval {6}", spell, spell.LevelTemplate.initialCooldown, spell.LevelTemplate.maxCastPerTurn, spell.LevelTemplate.maxCastPerTarget, spell.LevelTemplate.maxStack, spell.LevelTemplate.globalCooldown, spell.LevelTemplate.minCastInterval), Color.Aquamarine); spell.StartFight(); } }
public static void HandleGameFightStartingMessage(Bot bot, GameFightStartingMessage message) { // do nothing }