public void HandleGameFightRemoveTeamMemberMessage(Bot bot, GameFightRemoveTeamMemberMessage message) { if (bot.Character.Fight.Id == message.fightId) bot.Character.Fight.GetTeam(message.teamId).RemoveFighter(message.charId); }
public static void HandleGameFightRemoveTeamMemberMessage(Bot bot, GameFightRemoveTeamMemberMessage message) { // message also used in roleplay context if (bot.Character.IsFighting()) bot.Character.Fight.GetTeam(message.teamId).RemoveFighter(message.charId); }