Esempio n. 1
0
        /// <summary>Gets the fire rate for this slingshot.</summary>
        public int GetFireRate()
        {
            int speed;

            switch (SlingshotManager.GetTypeFromIndex(this.initialParentTileIndex))
            {
            default:
            case SlingshotType.Basic:
                speed = 25;
                break;

            case SlingshotType.Master:
                speed = 20;
                break;

            case SlingshotType.Galaxy:
                speed = 15;
                break;
            }
            return(speed / (config.RapidFire ? 2 : 1));
        }
Esempio n. 2
0
 public BetterSlingshot(IReflectionHelper reflection, BetterSlingshotsConfig config, SObject currentProjectile, bool isActionButtonDown, int which) : base(which)
 {
     this.attachments[0]     = currentProjectile;
     this.reflection         = reflection;
     this.config             = config;
     this.isActionButtonDown = isActionButtonDown;
     this.autoFireRate       = this.GetFireRate();
     this.baseCanPlaySound   = reflection.GetField <bool>(this, "canPlaySound");
     this.isAutomatic        = config.AutomaticSlingshots.IndexOf(Enum.GetName(typeof(SlingshotType), SlingshotManager.GetTypeFromIndex(this.initialParentTileIndex)), StringComparison.InvariantCultureIgnoreCase) != -1;
 }