public string GenerateWinner() { List <Game> nominees = GenerateData.GetGames(); int finalVote = 0; ILogger logger = new ConsoleLogger(); while (nominees.Count != 1) { for (int i = 0; i < nominees.Count; i++) { Random rand = new Random(); int a = rand.Next(1, 100000); int b = rand.Next(1, 100000); if (a >= b) { logger.Info($"In a battle between {nominees[i]} and {nominees[i + 1]} the winner is :{nominees[i]} with {a} votes!"); nominees.RemoveAt(i + 1); } else { logger.Info($"In a battle between {nominees[i]} and {nominees[i + 1]} the winner is :{nominees[i + 1]} with {b} votes!"); nominees.RemoveAt(i); } if (nominees.Count == 1) { if (a > b) { finalVote = a; } else { finalVote = b; } } } } logger.Winner($"The GOTY is {nominees[0]} with {finalVote} votes in the final!"); string winner = nominees[0].title; return(winner); }
static void Main(string[] args) { GenerateData.GetGames(); GenerateHistoricalDataSet(args);
public HistoricalDataPoint() { GenerateData generateData = new GenerateData(); Winner = generateData.GenerateWinner(); }