public ref QuaternionWide GetOrientationB(ref FliplessPairWide <TShape, TShapeWide> pair) { return(ref pair.OrientationB); }
public ref Vector3Wide GetOffsetB(ref FliplessPairWide <TShape, TShapeWide> pair) { return(ref pair.OffsetB); }
public ref Vector <float> GetSpeculativeMargin(ref FliplessPairWide <TShape, TShapeWide> pair) { return(ref pair.SpeculativeMargin); }
public ref TShapeWide GetShapeB(ref FliplessPairWide <TShape, TShapeWide> pair) { return(ref pair.B); }
public ref Vector <int> GetFlipMask(ref FliplessPairWide <TShape, TShapeWide> pair) { throw new NotImplementedException(); }