Esempio n. 1
0
        public IfJudgeData Clone()
        {
            IfJudgeData ifJudgeData = new IfJudgeData();

            ifJudgeData.nodeId      = nodeId;
            ifJudgeData.ifJudegType = ifJudegType;
            ifJudgeData.ifResult    = ifResult;
            return(ifJudgeData);
        }
Esempio n. 2
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 private IfJudgeData GetData(int nodeId)
 {
     for (int i = 0; i < _ifJudgeDataList.Count; ++i)
     {
         IfJudgeData data = _ifJudgeDataList[i];
         if (data.nodeId == nodeId)
         {
             return(data);
         }
     }
     return(null);
 }
Esempio n. 3
0
        private List <IfJudgeData> GetIfJudgeDataList(JsonData jsonData)
        {
            List <IfJudgeData> ifJudgeDataList = new List <IfJudgeData>();

            foreach (JsonData item in jsonData)
            {
                IfJudgeData judgeData = new IfJudgeData();
                judgeData.nodeId      = int.Parse(item["nodeId"].ToString());
                judgeData.ifJudegType = int.Parse(item["ifJudegType"].ToString());
                judgeData.ifResult    = int.Parse(item["ifResult"].ToString());

                ifJudgeDataList.Add(judgeData);
            }
            return(ifJudgeDataList);
        }
Esempio n. 4
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        private NodeBase GetBaseNode(ResultType resultType)
        {
            for (int i = 0; i < nodeChildList.Count; ++i)
            {
                NodeBase    node      = nodeChildList[i];
                IfJudgeData judgeData = GetData(node.NodeId);
                if (judgeData.ifJudegType == (int)NodeIfJudgeEnum.IF)
                {
                    continue;
                }

                if (judgeData.ifResult == (int)resultType)
                {
                    return(node);
                }
            }

            return(null);
        }
        private void JudgeNodeChangeChildCondition(NodeValue nodeValue, int childId, ResultType resultType)
        {
            for (int i = 0; i < nodeValue.ifJudgeDataList.Count; ++i)
            {
                IfJudgeData judgeData = nodeValue.ifJudgeDataList[i];
                if (judgeData.ifJudegType == (int)NodeIfJudgeEnum.IF)
                {
                    continue;
                }

                if (judgeData.nodeId == childId)
                {
                    judgeData.ifResult = (int)resultType;
                }
                else
                {
                    int result = (int)resultType - (int)ResultType.Success;
                    judgeData.ifResult = Mathf.Abs(result);
                }
            }
        }
        protected override void Common1()
        {
            HashSet <int> childHash = new HashSet <int>();

            if (nodeValue.childNodeList.Count > 3)
            {
                if (null != TreeNodeWindow.window)
                {
                    string msg = string.Format("判断节点 {0} 最多只能有三个节点", nodeValue.id);
                    TreeNodeWindow.window.ShowNotification(msg);
                }

                while (nodeValue.childNodeList.Count > 3)
                {
                    nodeValue.childNodeList.RemoveAt(nodeValue.childNodeList.Count - 1);
                }

                while (nodeValue.ifJudgeDataList.Count > 3)
                {
                    nodeValue.ifJudgeDataList.RemoveAt(nodeValue.ifJudgeDataList.Count - 1);
                }
            }

            EditorGUILayout.BeginVertical("box");
            {
                for (int i = 0; i < nodeValue.childNodeList.Count; ++i)
                {
                    int childId = nodeValue.childNodeList[i];
                    childHash.Add(childId);
                    IfJudgeData judgeData = nodeValue.ifJudgeDataList.Find((a) => { return(a.nodeId == childId); });
                    if (null == judgeData)
                    {
                        judgeData        = new IfJudgeData();
                        judgeData.nodeId = childId;
                        nodeValue.ifJudgeDataList.Add(judgeData);
                    }
                    judgeData.ifJudegType = ((i == 0) ? (int)NodeIfJudgeEnum.IF : (int)NodeIfJudgeEnum.ACTION);

                    EditorGUILayout.BeginVertical("box");
                    {
                        GUI.enabled = false;
                        EditorGUILayout.IntField("nodeId:", judgeData.nodeId);
                        {
                            string[] nameArr = EnumNames.GetEnumNames <NodeIfJudgeEnum>();
                            int      index   = EnumNames.GetEnumIndex <NodeIfJudgeEnum>((NodeIfJudgeEnum)judgeData.ifJudegType);
                            int      result  = EditorGUILayout.Popup(new GUIContent("节点类型"), index, nameArr);
                            judgeData.ifJudegType = (int)(EnumNames.GetEnum <NodeIfJudgeEnum>(result));
                        }
                        GUI.enabled = true;

                        if (judgeData.ifJudegType == (int)NodeIfJudgeEnum.ACTION)
                        {
                            string[] nameArr  = new string[] { "Fail", "Success" };
                            int      oldValue = judgeData.ifResult;
                            int      result   = EditorGUILayout.Popup(new GUIContent("执行条件"), judgeData.ifResult, nameArr);
                            if (oldValue != result)
                            {
                                JudgeNodeChangeChildCondition(nodeValue, judgeData.nodeId, (ResultType)result);
                            }
                        }
                    }
                    EditorGUILayout.EndVertical();
                }

                EditorGUILayout.BeginVertical("box");
                {
                    EditorGUILayout.LabelField("没有 if判断节点 返回结果对应类型的 执行节点");
                    string[] nameArr = new string[] { "Fail", "Success", "Running" };
                    nodeValue.defaultResult = EditorGUILayout.Popup(new GUIContent("默认返回结果"), nodeValue.defaultResult, nameArr);
                }
                EditorGUILayout.EndVertical();
            }
            EditorGUILayout.EndVertical();

            for (int i = nodeValue.ifJudgeDataList.Count - 1; i >= 0; --i)
            {
                IfJudgeData data = nodeValue.ifJudgeDataList[i];
                if (!childHash.Contains(data.nodeId))
                {
                    nodeValue.ifJudgeDataList.RemoveAt(i);
                }
            }

            nodeValue.ifJudgeDataList.Sort((a, b) =>
            {
                return(a.ifJudegType - b.ifJudegType);
            });
        }