Esempio n. 1
0
        public void CloseConnect(BeeClient beeClient, string reason)
        {
            try
            {
                if (beeClient == null)
                {
                    Console.WriteLine("clientBee NULL");
                    return;
                }

                var ip = beeClient.Socket.RemoteEndPoint;
                beeClient.Close();
                _clientBeePool.EnQueue(beeClient);
                // TODO 此处单单使用这个并不科学,没有给客户端回应,应该设置一个tmp缓存服务层
                _semaphore.Release();
                Console.WriteLine($"{ip} -断开连接!当前蜜蜂池:{_clientBeePool.Count}/{_maxClientBee}");

                // 通知应用层
                _application.OnDisconnect(beeClient, reason);
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
            }
        }
Esempio n. 2
0
 private void InitClientBeePool(int capacity)
 {
     _maxClientBee  = capacity;
     _clientBeePool = new BeeClientPool(capacity);
     for (int i = 0; i < capacity; i++)
     {
         var clientBee = new BeeClient();
         clientBee.DecodeOver   = ReceiveData;  // 注册收到消息回调
         clientBee.SendOver     = SendPacket;   // 注册发送完包回调
         clientBee.Disconnected = CloseConnect; // 注册发送完包回调
         _clientBeePool.EnQueue(clientBee);
     }
 }
Esempio n. 3
0
 /// <summary>
 /// 服务蜜蜂收到一条消息
 /// </summary>
 private void ReceiveData(BeeClient beeClient, BeePacket packet)
 {
     // undone 给应用层
     _application.OnReceive(beeClient, packet);
 }
Esempio n. 4
0
 // 回调
 private void SendPacket(BeeClient clientBee, string status)
 {
 }
Esempio n. 5
0
 public void EnQueue(BeeClient clientBee)
 {
     // 它的容量会自动扩增,不需要你去担心,也就是说Queue的容量基本是无限的。
     clientBeeQueue.Enqueue(clientBee);
     --_workingBee;
 }