Esempio n. 1
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 public abstract bool Collide(GridMask mask, float dx = 0, float dy = 0);
Esempio n. 2
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 public override bool Collide(GridMask mask, float dx = 0, float dy = 0)
 {
     throw new NotImplementedException();
 }
Esempio n. 3
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 public override bool Collide(GridMask mask, float dx = 0, float dy = 0)
 {
     return mask.Collide(this, -dx, -dy);
 }
Esempio n. 4
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 public override bool Collide(GridMask mask, float dx = 0, float dy = 0)
 {
     if (Intersects(mask.AbsoluteLeft, mask.AbsoluteTop, mask.Width, mask.Height, dx, dy))
     {
         int x = (int)((AbsoluteLeft + dx - mask.AbsoluteLeft) / mask.CellWidth);
         int y = (int)((AbsoluteTop + dy - mask.AbsoluteTop) / mask.CellHeight);
         int width = (int)((AbsoluteRight + dx - mask.AbsoluteLeft - 1) / mask.CellWidth) - x + 1;
         int height = (int)((AbsoluteBottom + dy - mask.AbsoluteTop - 1) / mask.CellHeight) - y + 1;
         return mask.CheckRegion(x, y, width, height);
     }
     return false;
 }