public void AcceptInvitation(string p1, string p2) { Player player1 = GetPlayer(p1); Player player2 = GetPlayer(p2); Game game = new Game(1, player1, player2); Game_Start_Event += player1.IPortal_Callback.NotifyResponce; Game_Start_Event += player2.IPortal_Callback.NotifyResponce; Game_Start_Event(game); }
public Battle_Ship(Game game, string username, string opponent) { InitializeComponent(); this.type = 0; proxy2 = new ServiceReference1.ChatClient(new InstanceContext(this)); this.lbName.Text = username + " !"; this.Playername = username; this.Opponent = opponent; proxy2.StartChatSession(Playername); }