連合艦隊-特殊夜戦
Inheritance: ICommonBattleMembers, IBattleFormationInfo, ICommonFirstBattleMembers
        public void Update(combined_battle_sp_midnight data)
        {
            this.Name = "連合艦隊 - 開幕夜戦";

            this.UpdateFleets(data.api_deck_id, data.api_ship_ke, data.api_formation);
            this.UpdateMaxHP(data.api_maxhps, data.api_maxhps_combined);
            this.UpdateNowHP(data.api_nowhps, data.api_nowhps_combined);

            this.SecondFleet.CalcDamages(data.api_hougeki.GetFriendDamages());

            this.Enemies.CalcDamages(data.api_hougeki.GetEnemyDamages());

            this.FriendAirSupremacy = AirSupremacy.航空戦なし;
        }
 public void Update(combined_battle_sp_midnight data)
 {
     this.provider.UpdateEnemyData(
         data.api_ship_ke,
         data.api_formation,
         data.api_eSlot,
         data.api_eKyouka,
         data.api_eParam,
         data.api_ship_lv);
     this.provider.UpdateBattleTypes(data);
 }