Esempio n. 1
0
        private void AddPedigreeUnit
            (HorsePedigreeDTO child,
            HorsePedigreeDTO item,
            ICollection <PedigreeUnit> newPedigree)
        {
            var itemNewPedigree = newPedigree.FirstOrDefault(x => x.IdNumber.Equals(item.Item.IdNumber));

            var isNew = itemNewPedigree == null;

            if (isNew)
            {
                itemNewPedigree = new PedigreeUnit()
                {
                    ItemId   = Guid.NewGuid(),
                    IdNumber = item.Item.IdNumber,
                    Name     = item.Item.Name
                };
            }

            if (child != null)
            {
                var childNewPedigree = newPedigree.FirstOrDefault(x => x.IdNumber.Equals(child.Item.IdNumber));

                if (childNewPedigree != null && !itemNewPedigree.Children.Any(x => x.ItemId.Equals(childNewPedigree.ItemId)))
                {
                    itemNewPedigree.Children.Add(childNewPedigree);
                }
            }

            if (isNew)
            {
                newPedigree.Add(itemNewPedigree);
            }
        }
Esempio n. 2
0
        private void ProceedParents
            (PedigreeUnit root,
            ICollection <PedigreeUnit> pedigree,
            PedigreePath path,
            ICollection <PedigreePath> paths)
        {
            var parents = pedigree.Where(x => x.Children.Any(y => y.ItemId.Equals(root.ItemId))).ToList();

            if (!parents.Any())
            {
                paths.Add(path);
            }

            foreach (var parent in parents)
            {
                var currentPath = path.Copy();

                currentPath.AddNode(new PedigreePathNode()
                {
                    Id = parent.ItemId, Name = parent.Name
                });

                ProceedChildren(root, parent, currentPath, paths);

                ProceedParents(parent, pedigree, currentPath, paths);
            }
        }
Esempio n. 3
0
        private void ProceedChildren(PedigreeUnit chosenChild, PedigreeUnit parent, PedigreePath path, ICollection <PedigreePath> paths)
        {
            if (!parent.Children.Any())
            {
                paths.Add(path);
            }

            foreach (var child in parent.Children)
            {
                if (child.ItemId.Equals(chosenChild.ItemId))
                {
                    continue;
                }

                var currentPath = path.Copy();

                currentPath.AddNode(new PedigreePathNode()
                {
                    Id = child.ItemId, Name = child.Name
                });

                ProceedChildren(parent, child, currentPath, paths);
            }
        }