Esempio n. 1
0
        public static Float4X4 Multiply(Float4X4 a, Float4X4 b)
        {
            Float4X4 mOut = new Float4X4();

            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 4; j++)
                {
                    for (int k = 0; k < 4; k++)
                    {
                        mOut[i, j] += a[i, k] * b[k, j];
                    }
                }
            }

            return(mOut);
        }
Esempio n. 2
0
 /// <summary>
 /// Determines whether the specified object is equal to the current object.
 /// </summary>
 /// <param name="other">The object to compare with the current object.</param>
 /// <returns><value>true</value> if the specified object is equal to the current object; otherwise, <value>false</value>.</returns>
 public bool Equals(Float4X4 other)
 {
     return(this.m11 == other.m11 &&
            this.m12 == other.m12 &&
            this.m13 == other.m13 &&
            this.m14 == other.m14 &&
            this.m21 == other.m21 &&
            this.m22 == other.m22 &&
            this.m23 == other.m23 &&
            this.m24 == other.m24 &&
            this.m31 == other.m31 &&
            this.m32 == other.m32 &&
            this.m33 == other.m33 &&
            this.m34 == other.m34 &&
            this.m41 == other.m41 &&
            this.m42 == other.m42 &&
            this.m43 == other.m43 &&
            this.m44 == other.m44);
 }
Esempio n. 3
0
 public static Float4X4 operator *(Float4X4 a, Float4X4 b)
 {
     return(Float4X4.Multiply(a, b));
 }